The Powers That Be ([personal profile] powersthatbe) wrote in [community profile] synodiporia_ooc2014-01-27 01:49 pm

CHARACTER RECLAIMS



From now until endgame, Synodiporia is closed to new applications.

However, players who dropped or idled characters but who do not have a behavioral strike against them may reclaim characters at any time. Dungeons and app windows are no longer necessary. Simply comment below with "I'd like to bring [character (username)] back!" And we'll take it from there.

Players already at 3 characters who wish to bring back a 4th or 5th may do so so long as they're current on AC. Players wishing to bring in characters above 5 may request special mod permission.

If you are uncertain if you qualify to reclaim, please email us at synodiporians@gmail.com and ask!
windlancer: ([hooded] corridors of darkness)

Xaldin | Kingdom Hearts

[personal profile] windlancer 2015-07-11 02:48 am (UTC)(link)
P L A Y E R;
NAME: Mal
AGE: 29
PLAYER JOURNAL: [personal profile] themirr
TIMEZONE: PST (Arizona)
CONTACT: TheMirr @ Plurk
OTHER CHARACTERS PLAYED: none

C H A R A C T E R;
NAME: Xaldin
CANON: Kingdom Hearts
POINT IN CANON: Beast's Castle 2nd visit; right before his boss battle
AGE: mid to late 30s/early 40s
APPEARANCE: here
CANON HISTORY: Like all Nobodies, Xaldin had a human life under a different name, Dilan, before losing his heart and becoming the person he is today. Xaldin's history is here, and Dilan's is here.
CANON PERSONALITY: While Dilan was a good, upstanding member of the Radiant Garden city guard who cared deeply about the welfare of the town and its inhabitants despite his strict adherence to the law, Xaldin is a master manipulator, an emotional sadist who enjoys toying with the hearts and emotions of others, especially those who happen to be in love. He's also an excellent reader of people, picking up on both their own idiosyncrasies and their relationships with others. He also enjoys fighting his opponents, finding battle a worthwhile pasttime to test his strength. As a Nobody, he doesn't truly experience emotions as most people do, but he remembers very clearly what fear and anger and heartbreak are like. This allows him to more or less fake an emotional response to certain situations, and know what situations call for the socially "correct" response. His lack of true emotional response doesn't completely deprive him of a personality...or incapable of regaining his emotions and growing as a person (he doesn't know this, however, given that Xemnas actively lied to the other members of the Organization regarding this).

He fully remembers who he was before he became a Nobody, but doesn't seem to care much about his previous life. In fact, he is indifferent to many things, preferring to live in the here and now rather than lament the past or worry too much about the future. His hands are usually held casually at his back most of the time in a show of apathy to almost any situation, and his voice carries a mellow, nonchalant tone. He prefers his solitude, rejecting the company of a partner in favor of working alone. He can be very charismatic and persuasive when he wants to be...he even manages to worm his way into becoming the Beast's lone companion after turning him against Belle and the servants of the castle, no easy feat considering the Beast's distrust of strangers. Of course, the gentlemanly facade fades fast, and Xaldin can be violent and cruel in the blink of an eye. He has no qualms about holding both Belle and Beast's rose hostage, forcing the transformed prince to choose between two very important things in his life in an attempt to push him over the edge. Even his words to the Beast are cruel, taunting him and his love for Belle. But Xaldin manages to stay in his good graces enough to stay in control of the situation...again, something that speaks volumes as to how practiced Xaldin is at manipulating others.

Xaldin believes that to hold something or someone dear to one's heart is to be enslaved to it. That caring about others is a profound weakness. Something to avoid at any and all cost. Love is nothing but a fleeting emotion that has no place in his life. In 358/2 Days he tells Roxas as much, as well as showing a general disdain for the Beast for his appearance as well as his relationship with Belle. In his secret reports he mentions a strong contempt for those capable of emotion, and only desires a heart to give him an advantage in his work. In fact, it is more than heavily hinted, if not outright stated, that Dilan was the victim of a broken heart, leading to Xaldin's bitter outlook on love.

Overall Xaldin values strength and hard work above all else, rejecting the company of others and maintaining a vicious distaste for those who show empathy and caring towards others. He sees love as the most worthless emotion of all, and he delights in turning people against their loved ones, filling them with anger and despair. His facade of civility only lasts as long as it's useful to his ends. Once it fades, he turns into a warrior without compassion or mercy. He's cold, bitter, and heartless...literally.

POINT OF DEPARTURE: n/a
ABILITIES: Most of Xaldin's abilities are based around the wind element. He can change the direction of wind, kicking up huge gusts, levitating himself into the air, and making the blows with his lances even stronger. He can conjure a total of six lances from the air, keeping two of them manifest for basic fighting. He can also direct these lances without his hands, whirling them in intricate patterns both offensive and defensive, riding them through the wind by standing on the shafts, and even creating a giant dragon out of them that shoots...lasers... (Needless to say I plan to have him restricted to just two physical lances in Synodiporia. He's more than capable of stabbing things to death just with those.) His jump attack is especially brutal, in which he leaps high into the air and strikes downward with his lances numerous times in a row. He can also open dark portals to other worlds, and teleport short distances, though again these will likely be scrapped for the game.
INVENTORY; his two main lances and the clothes on his back. Nothing special.
ANYTHING ELSE WE SHOULD KNOW? he will be all up in your investigations. All of them.

S A M P L E S;
ACTIONSPAM SAMPLE: Interesting. I have been to many worlds in my time. None actively prevented my returning home. Then again, I suppose it was an inevitability. Travel between worlds can be hazardous in a number of ways. [For those who aren't Nobodies. But he's not about to go around advertising that particular fact about himself. Or much of anything, really.]

I don't suppose I will be granted access to leave this place for some time to come. No matter. If one can't make do with where they are, they're not very well suited to exploration, are they. An offer, then. Information. Some of yours in return for some of mine. There must be some knowledgeable people here willing to help a newcomer.

[Of course the "information" he has is almost guaranteed to be outright lies and half-truths. But who's counting?]

PROSE SAMPLE: Xaldin was not a man who tolerated laziness. The Organization knew this, had known it since even before, and he would not stand it within himself. He may be trapped in this strange hub-world, but he would not allow himself to rest. The space constantly shifted, changed form, a nowhere and nothing that held his curiosity enough to investigate. What a report Xemnas would be receiving, when he finally returned.

He turned down a street corner, keeping his hood low over his eyes. No sense in having the other travelers sniffing him out just yet. He would make himself known in his own time. Recon took priority. Only when he had suitable information would he reveal himself. Too many of them to isolate just one or two. He would have to play them all, or play none. The latter was not an option--he needed information if he wanted to escape this wretched place. Xaldin glanced up at the building to his right. So it wasn't the most...normal building. But then, this city was anything but normal. Actually quaint in a way. How many cities were made entirely of sweets?

The light posts were peppermint sticks, the lights gumdrops, the trees and bushes spun sugar, the buildings made of gingerbread and thick frosting, the streets cobbled with rock candy. The cloyingly sweet smell in the air made him want to sneeze. If he had a stomach as humans knew it, he would probably feel mildly nauseated. Just a few hours ago it had been a relatively normal city. The constant changes were making it nearly impossible to navigate the area...short of climbing an obviously unstable material to get to higher ground, his timeline would have to be moved up considerably. Xaldin smirked to himself underneath his hood. The worlds definitely had a sense of humor. Moving him to interact with others so quickly, to negate his reliance on stealth....

Xaldin scowled as he stepped around a particularly obnoxious display of candied oranges and lemon drops. Seldom did plans actually pan out the way they were supposed to these days. Yet it was certainly going to be an interesting journey. Poor souls. They had no idea who... what they were dealing with.
Edited 2015-07-11 02:48 (UTC)

Sample Revisions

[personal profile] windlancer - 2015-07-14 04:27 (UTC) - Expand
soulsrob: (que sera sera.)

Winnifred Prismall | OC

[personal profile] soulsrob 2015-07-11 05:06 am (UTC)(link)

Re: ACCEPTED!

[personal profile] soulsrob - 2015-07-14 01:31 (UTC) - Expand

(no subject)

[personal profile] soulsrob - 2015-07-14 04:55 (UTC) - Expand
fearinahandfulof: (What)

[personal profile] fearinahandfulof 2015-07-14 01:58 am (UTC)(link)
P L A Y E R;
NAME: Zoe
AGE: (due to darker themes of the game we ask that 16 and up only apply) over 30
PLAYER JOURNAL: [personal profile] zoifox (not used)
TIMEZONE: (currently GMT/UTC - 4:00 due to Daylight Saving Time, otherwise GMT/UTC - 5:00)
CONTACT: [plurk.com profile] fireplacecat
OTHER CHARACTERS PLAYED: Raidou Kuzunoha XIV, Minako Arisato

C H A R A C T E R;
NAME: Cassandra the Dust Eater
CANON: Claymore
POINT IN CANON: post-series
AGE: Unknown; Claymores stop aging normally once they're past adolescence (and possibly after they fully Awaken, should that happen first).
APPEARANCE: Here. It should be noted that the process of becoming a Claymore results in loss of color to the hair, eyes, and probably skin tone. As a result, Claymores typically have hair that ranges from pale blonde to silver, and silver eyes that turn gold with slitted pupils when they power up. Cassandra's hair is likely pale blonde, but as she's a manga-only character, it's hard to be sure. Her pointed ears are an uncommon mutation that can occur during the conversion process.

The other notable feature all Claymores have, though one that's generally kept hidden, is a single deep incision that stretches from groin to neck, a product of the surgery they undergo to convert them into Claymores. This wound does not ever heal and must be stitched closed to keep it from bursting open and killing the Claymore. It will only heal if the Claymore becomes an Awakened Being or an Abyssal One - something that also restores their natural coloration.

CANON HISTORY: Here! [Note: NSFW; spoilers for the series ending]
CANON PERSONALITY: As a Claymore, Cassandra is painfully shy and self-conscious, despite being the strongest warrior of her generation and one of the eight strongest ever to exist. She is fairly easily embarrassed, and before her Awakening, tended to blush at praise. Much of her self-consciousness is due to the special technique she uses in battle, the Dust-Eater, which she created whole-cloth on the spur of the moment to save the lives of her friends and fellow Claymores. Unfortunately, those she'd saved were repulsed by the technique and avoided her thereafter. Perhaps understandably, Cassandra vowed never to use the Dust-Eater in front of others again, and eventually, people seemed to forget about it (or died off and were replaced by other Claymores who had never seen or heard of it, which is probably the more likely scenario). They still kept their distance, but now it was for other reasons - namely, her rank. However, Cassandra's shame over her "ugly" technique, combined with her shyness, kept her from approaching anyone anyway.

When she does make friends, she tends to become very attached to them, and losing them is devastating to her. This has happened to her twice. The first "friend," Roxanne, had only sought her out to seek out and steal her then-unknown technique, only to cruelly mock her when she finally saw it and then abandon her; the betrayal stung, and reinforced her resolve to keep others at arm's length. The second, though, managed to see it when Cassandra accidentally used it while trying to save her life. Far from being repulsed, she was immensely grateful to Cassandra, and would always greet her cheerfully. When asked why, she responded that the way Cassandra had cleaned her face after using the Dust-Eater reminded her of the cat she'd had at home, to which Cassandra could only respond with laughter; eventually, Cassandra came to see her as a true friend, the only one she'd had since becoming a Claymore. When Roxanne engineered her friend's death, Cassandra was understandably devastated, going so far as to hunt down the Awakened Being who'd murdered her... who exposed Roxanne's involvement before she killed it. Cassandra became enraged, to the point where she actually confronted Roxanne, whose mocking remarks about her friend caused Cassandra to snap and immediately go on the attack, intent on killing Roxanne. Notably, her focus stayed solely on Roxanne; while the other Claymores in the vicinity attacked her, Cassandra never even bothered to fight back against them - or dodge their attacks on her. Her conflict wasn't with them, after all, and she had no desire to hurt them.

She does not like using the Dust-Eater, and will do her level best to avoid doing so. This can get her into trouble; when she was resurrected, she found herself struggling against three of the most highly ranked Claymores of the current generation. (When she did give in and use it, she decimated them with ease.) Most of the reactions she's gotten from people who've seen it have been overwhelmingly negative, with two exceptions: her one true friend, who didn't seem to care about it, and a character near the very end of the series (whose identity is a major spoiler), who actually praised the effectiveness of the technique. This last affected her deeply; it was quite possibly the first time anyone had had any positive comments on it, and she was visibly moved by it.

Cassandra doesn't seem to put as much stock in rank as other Claymores do. If anything, her status as a first-ranked Claymore was actively detrimental, as it was the reason Roxanne targeted her in the first place. Before her final death, she told the person she was fighting that she wouldn't mind being reborn in a world where that person existed; when told that she'd probably be second-ranked at best if that happened, Cassandra's response was that that was fine, and even preferable. She is not completely without pride in her rank, though; playing on that pride was what allowed another Claymore to goad her to free herself after she was consumed by another Abyssal One. She was traumatized by her initial death; the memory of it was what caused her to lose control of her powers and Awaken into an Abyssal One.

When she Awakened, Cassandra's personality underwent a drastic change, as is typical for Claymores who Awaken. She became much more self-confident, mocking, and vicious, although the main target of her ire was the also-resurrected Roxanne (indeed, she didn't seem to register the other Claymores in the area, except as food). Atypically, this lasted only until she'd defeated and devoured Roxanne, after which she ended up slipping into a trance state, under the control of a stronger Abyssal One.

POINT OF DEPARTURE: N/A
ABILITIES: Cassandra is a decent swordswoman, although not as powerful as other warriors of her rank. Despite this, her strength, speed, and reflexes are still far greater than those of an ordinary human, as is her resilience; horrifically wounded during her failed attack on Roxanne, it still took her hours to die.

Like all Claymores, Cassandra is capable of self-healing, including reattaching severed limbs and even regenerating new ones, although as an offensive-type Claymore, her regenerative abilities are relatively weak in comparison to a more defensively oriented Claymore. She does not need nearly as much food as a normal human, and can get by on a small amount of food every few days. And like all Claymores, she can break down toxins such has alcohol at will and in fact, needs to consciously choose to stop doing this in order to get drunk.

Another ability common to all Claymores is the ability to sense yoki, or yoma energy. This ability enables them to sense yoma, sometimes from great distances. As Claymores are themselves half-yoma, this energy also fuels their own abilities, enabling them to augment their already-heightened strength, speed, or healing. Using yoki in this manner changes their bodies, depending on how much they use: releasing 10% of their yoki causes their eyes to turn from silver to gold and become catlike in appearance; 30% warps their faces and causes them to grow a mouthful of sharp teeth; 50% causes the body to begin to distort; and at 80% they begin to Awaken. The higher the Claymore's rank, the greater their control over their yoki, although even the strongest Claymores are not immune to loss of control and Awakening.

Cassandra's most powerful skill, both as a Claymore and an Abyssal One, is the Dust-Eater technique. She anchors her feet and begins swinging her head from left to right like a pendulum; she then uses centrifugal force to swing her body lower and lower until she's very close to the ground. From that angle, she can catch her opponent off-guard, immobilizing them by targeting their legs and arms, after which she can dispatch them with relative ease.

When she became an Abyssal One, she retained the Dust-Eater, albeit in an altered capacity given her greatly increased size and changed form [note: NSFW]. Instead of using a sword to dismember and immobilize her opponents, she used a number of tentacles. which also aided her in general locomotion; in addition, she had several larger tentacles that stemmed from the "neck" of the gigantic body, each of which was tipped with a large copy of Cassandra's own head. Cassandra could send these out at blindingly fast speeds to consume part or all of her opponent(s). Like all Awakened Beings, she developed a taste for human innards. She also gained vastly increased regenerative capabilities, and likely the ability to switch between her human and Awakened forms like other Awakened Beings, although she never got an opportunity to use this last skill.

INVENTORY; Her uniform/armor and her sword, a large claymore with a personal symbol etched into it. The same symbol can be found on her uniform, as well as on the black card rolled up and stored inside the hilt of her sword.
ANYTHING ELSE WE SHOULD KNOW? As a full Awakening is irreversible (and because her Abyssal form is absolutely massive), Cassandra is being apped as a Claymore, with information about her Abyssal form being included largely for completeness' sake. If she were to Awaken, she'd undoubtedly have to be nerfed somehow.

Claymores do not actually refer to themselves as such; they call themselves "warriors of the Organization," and frequently refer to other Claymores by their rank number - which can range from 1 to 47 - and/or their name. All Claymores past the first generation are female; the male warriors of that generation all Awakened too quickly, with the exception of one who Awakened deliberately, apparently in an effort to stop his former compatriots, only to lose himself anyway.

Cassandra's one true friend was never given a name; she's generally referred to as "Cassandra's friend," or possibly some variation on "that nameless Number 35."

S A M P L E S;
ACTIONSPAM SAMPLE:

[She doesn't understand. Why is she here?]

[Cassandra stares at her surroundings, utterly bewildered. It's like nothing she's ever seen before - grass made of metal, water made of metal, innumerable structures the likes of which she'd never seen before, and bizarre creatures that may or may not even be alive, for all that they cavort around the landscape like they are. She does at least know they're not yoma; she gets no sense of yoma energy from them.]

[In the distance, she can see people - humans, perhaps? She can't say for certain; looks mean nothing where yoma are concerned. She strains her senses in search of anything resembling yoma energy from them. She finds nothing, or at least nothing that feels familiar.]

[Should she approach?]

[She's not certain about that, either. After all, most humans aren't comfortable around her kind. Yoma are actively hostile. And other warriors... she doesn't want to think about other warriors right now. There's only one she really wants to see, anyway. And there's no chance of that happening, ever again.]

PROSE SAMPLE:

Cassandra still doesn't feel like she's entirely figured out Jaunts. She understands the general idea - they go to where they're sent and they help the people there. That part is something she's very familiar with; it's what she'd done when she'd still been part of the Organization, before Roxanne, before everything had fallen apart. She also understands the need to investigate undercover; that had been the only way for warriors to investigate difficulties in Rabona, where her kind wasn't welcome. It was why the Organization had created yoki suppressants.

What she doesn't like - one of the things she doesn't like - is that none of them actually know what they're supposed to be doing. Granted, the Organization had had a tendency to withhold information as well, but nothing like this. Surely it would be more efficient to tell them what they were supposed to be doing here? Cassandra doesn't like that kind of uncertainty, not when she already feels like she doesn't know what she's doing.

Because honestly, she doesn't. She's used to being told where she needs to be and what she'll probably find there - usually yoma or Awakened Beings. She knows what to do with those: she kills them, or did before... before. But that doesn't seem to be the norm with Jaunts, and it makes her wonder why she was chosen. Cassandra is a warrior; fighting and killing is what she knows. And she's always done that alone - had to do it alone, because...

...She doesn't really want to think about that, either.

She wonders what will happen if she ever needs to use that technique. Will these people continue to accept her? Or will they turn away like almost everyone else? She's not sure she wants to risk finding out.
papacerberus: (It is I Lupa.)

Lupa | Shin Megami Tensei: Digital Devil Saga

[personal profile] papacerberus 2015-07-14 04:52 am (UTC)(link)
thornsofmalkav: (Default)

Charlene "Thorne" Durante | World of Darkness OC

[personal profile] thornsofmalkav 2015-07-14 05:58 am (UTC)(link)
rustyhonesty: (♖ There's hope there)

[personal profile] rustyhonesty 2015-07-14 12:06 pm (UTC)(link)
My faith in humanity.

If this application is late, I understand and will app the next time the apps open!

(no subject)

[personal profile] xochipilli_cursed - 2015-07-20 12:49 (UTC) - Expand
neverhadadoubt: (Default)

Jack B. Badd | The Chronicles of Riddick Series

[personal profile] neverhadadoubt 2015-07-18 12:06 am (UTC)(link)
P L A Y E R;
NAME: Jessie
AGE: 27
PLAYER JOURNAL: [personal profile] hoarder
TIMEZONE: Central
CONTACT: [plurk.com profile] casualfridays
OTHER CHARACTERS PLAYED: n/a

C H A R A C T E R;
NAME: Jack B. Badd
CANON: The Chronicles of Riddick (Specifically Pitch Black and Dark Fury)
POINT IN CANON: Post Dark Fury
AGE: 12
APPEARANCE: I'm tough. I can keep up!
CANON HISTORY: Wiki!
CANON PERSONALITY:
Jack isn't even a teenager yet and she already has a level of cynicism about the universe to her. It's still just the early stages but it is a blooming emotion in her. She understands that it isn't a safe universe for a young girl on her own, and while we never learn what it is she was running away from, she at least formed the opinion that dressing up as a boy and pretending to be one was a safer alternative to letting people know she was actually a girl.

Jack is a curious young kid who is just that little bit too nosy that keeps putting her in danger, and yet observant enough to catch onto things that a lot of the adults around her in the middle of a crisis don't seem to notice. She is still developing her view of the world. We can tell from the way she interacts with the other survivors on the desert planet they've been shipwrecked on that she still wants to trust people. She puts on a rough edged front and acts tough, but part of that is her desire to be taken seriously and seen as an adult. It's not an uncommon set of desires for any kid to have.

But Jack doesn't seek out authority figures or someone to protect her, at least not directly. The adult who catches her attention is Riddick. A dangerous convict and killer that everyone else seems to fear. Jack, on the other hand, idolizes him. She tries to mimic him the way a young kid would mimic their elder sibling.

At this point in her life, Jack is still trusting enough to form friendships with the other survivors, but she clings to the most dangerous of the group. She's cautious and a bit morbid with her sarcasm and humor, but she's still a functional kid at the moment, and impressionable. Her mimicry of Riddick is less about wanting to be a killer, or clinging to a strong authority figure and more about what Jack is looking for for herself. She wants to be strong, dangerous, maybe even a little feared. The way she constantly sets out away from the group or tries to explore and solve problems on her own gives a glimpse at just how little she wants to be accountable to people.

She's a runaway searching for her foothold in a vast and dangerous universe. It's only natural that she idolizes a man who is so clearly a survivor and a loner he might as well have it stamped on his forehead. But those desires don't mesh yet with her still very human need to be a part of the group.

She is developing her sense of the universe, but her humanity is still very much in tact. She mourns the loss of every person who dies along the way, even the less than savory merc who was happily plotting to throw her to the monsters to buy himself some time to survive.

Each time one of her built up masks cracks the panic of a twelve year old shines through, but it rarely lasts for long because she can't afford it. She's resilient and even when she has a moment to break a little, she pulls herself back together and puts on a new mask, smooths the cracks and pushes forward with a determined and insistent desire to survive and be stronger than the kid people see her as.

She doesn't like seeing others get hurt or killed, but Jack is an adaptive person, and the more she sees, the more gray her universe becomes. It escalates to the point where Jack takes a life. She does so to save Riddick, but the action sets her down a path of finding her violent, animal nature. The same one she sees in Riddick and tries to emulate.

Ultimately, her latching so firmly to riddick is not just the desire to be viewed with the level of fear and respect people give him, or even just a result of her wanting to be faster, stronger and more capable of surviving like he is. It's about a connection that forms between the two of them just from her limited interactions with Riddick. He humors her bravado of violent humor, even if it's momentary, and he doesn't pose a threat to her directly. She so badly wants to trust him that even whilst hiding in a cave with dwindling light and little hope of ever surviving or seeing him again, she holds on to the slim chance that he'll come back for them. Really a very ill-founded optimism, as it is entirely possible he would have left without her and Abu, had Fry not gone after him.

For Jack, life requires a series of masks she puts on to suit her situations. Underneath them all she has empathy for others, a desire to be a part of something, and a need for validation. But it is her desires to leave that behind that drive her forward into dangerous situations and poor choices. She lives in a universe that is full of violence and danger from people, creatures and the unforgiving and unpredictable nature of space. For her, the possibility of being strong enough, smart enough and brave enough to survive that without fear, and be feared and respected instead of pushed aside or taken advantage of is a very attractive potential.

She is brave because she wants to be brave, and she pushes forward into situations that terrify her out of her own stubborn need to prove to herself that she can do better. In every sense of the term, Jack is building her own identity. She left behind the life and person she was before she ran away, and through Pitch Black we see her searching to build herself into Jack B. Badd, a crass, tough survivor who doesn't need anyone. It wasn't who she was at the time, but it was the person she was molding herself into.

With Dark Fury we see this shift just a little. Jack looks up to Riddick as a big brother and a guardian. She follows in his footsteps, and holds a dedication to him that inspires enough bravery and loyalty that she is willing to kill to protect him, and does so. That first death on her hands doesn't seem to effect her the way it should have affected a 12 year old who just blew someones brains out. She carried out the kill with determination and ease, a factor that is enough to leave both Riddick and Abu al-Walid concerned.

POINT OF DEPARTURE: n/a
ABILITIES: Jack For a twelve year old Jack is a clever survivor. Or at least smart enough to disguise herself as a boy and stay alive in dangerous situations around people that were less than savory. Jack is observant and adaptive. She takes on new traits as they suit her, developing her new self the way someone else might try on a new outfit. She is by no means the greatest artist in the world, but she is capable of putting on a very convincing show to distract both herself and others from whatever fears or concerns grip her. And while her masks break occasionally, she recovers quickly, pushing forward with admirable determination.

Jack has no special abilities or powers. She only has her observational skills and her determination to rely on. They're above average for a 12 year old, but still fairly standard for the human race.

Aside from this, she learns quickly through observation, able to piece together how technology or weaponry she hasn't encountered before works either through observing someone else use it or by taking the time to study it a bit. (Figuring out how different solar equipment works, learning how to use a complicated rifle after observing a merc use it briefly, learning where the 'sweet spots' (dangerous and deadly spots to cause someone harm) are on a person after observing a fight. The very first time she has a gin in her hand she uses it to literally blow a woman's brains out, much to the shock of her travel companions.

She is at the least a fast learner, and keen on mimicry.

INVENTORY; Goggles and clothes
ANYTHING ELSE WE SHOULD KNOW?
She has a foul mouth and she is probably going to cause all kinds of trouble.

S A M P L E S;
ACTIONSPAM SAMPLE: Go for the sweet spot. Didn't quite make the cut comment length wise, but it's here if you're interested in poking at it.

Sample:
I've been on worse planets but this one really wants some kind of prize for fucked up. Someone explain to me what's fuckin' going on. I get that the water is some kind of trick, but why is everything I try to eat made of some kind of crappy cloth? Who the hell do I have to punch around here to get a bite to eat? [Every curse sounds just a little forced, like Jack is searching for extra places to insert them into every sentence uttered.]

At least if there were real things around I could kill something. [Which was purely theoretical and unlikely but that was beside the point.] But this weird shit don't even bleed. They must be some kind of kid toys or something. I don't have time to play around. I've got better places then this to be and more important shit to be doing.

[It's very frustrating watching the confetti stream bounce around like it's mocking her. Pretending to be something she needs but denying her the ability to quench her thirst.]

Forget it. I don't need anyone's help. I'm gonna go find my fucking ship and get off this freaky rock.

PROSE SAMPLE:
Alone. Jack was alone on an unfamiliar planet. There were other people around, but that meant nothing. She was alone.

For a twelve year old, Jack was fairly aware of the dangers of the world. Even before the mercs, before the Bioraptors, before Riddick, she had known as much. The universe was a harsh fucking place and it was no place for a twelve year old girl to be wandering alone. Jack dressed like a boy because it seemed easier. She had always been more of a tomboy anyway, and it was just safer and easier to be seen as a boy. People would let her do more, harass her less and take her more seriously if they assumed she was a boy rather than a girl. It just made more sense to keep hiding to the rest of the world, even if Riddick and Imam knew the truth.

It was hard enough getting by as a kid on her own. It would be harder still if she had to worry about the way people would treat her if they knew. She wasn't naive. She had seen enough in her young years to know that there were no friendly worlds and no safe ships.

Riddick was gone. Imam, Abu al-Walid was as well, and that was frightening, but nothing was worse than knowing that Riddick was no longer around. He was more than just an idol to Jack. He made her feel safe, as ironic or idiotic as that was. He was the baddest badass there was in the entire universe and without him around she suddenly felt the dangerous vastness of space all too well all over again. Some small voice in the back of her mind whispered frightened thoughts of being abandoned and left in this place. Dropped off without warning or a word and left to her own devices. She knew they were upset about her taking a life, but she refused to believe they abandoned her.

People could say what they liked about Riddick but so far he had never let her down, and she obstinately refused to believe he ever would. She felt for the broken goggles in her pocket and slipped them on over the fuzz of hair growing back on her scalp and shoved fear down under resolve, ignoring the slight shake already present in her hands. The goggles might as well have been a rifle in her hands for the courage and fire they made her skin tingle with. She was Jack B. Badd and she would not let fear win. Riddick would come back for her. Until then, she would not be afraid. She would face the universe and not be afraid, or she would gut any fucking merc who tried to use her to find him. Whatever it took, though, she would do the one thing she knew Riddick knew how to do best.

She would survive.
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Iwamine Shuu | Hatoful Boyfriend (Re-app)

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Istas | InCryptid

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Claudia Donovan | Warehouse 13

[personal profile] claudiometer 2015-09-05 01:11 am (UTC)(link)
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Braig | Kingdom Hearts

[personal profile] seventhbullet 2015-09-06 01:56 am (UTC)(link)
P L A Y E R;
NAME: Cygna
AGE: 26
PLAYER JOURNAL: [personal profile] cygna_hime
TIMEZONE: EST
CONTACT: AIM Cygnahime, Plurk cygnahime
OTHER CHARACTERS PLAYED: N/A

C H A R A C T E R;
NAME: Braig alias Xigbar
CANON: Kingdom Hearts
POINT IN CANON: Post-KH3D
AGE: ~45
APPEARANCE: Here
CANON HISTORY: Xigbar had a previous life and identity as Braig, which he has partly reassumed (see links). Braig's history | Xigbar's history
CANON PERSONALITY: Braig is a man who cultivates inscrutability. Perpetually detached, perpetually amused, he gives the effect of coasting through life on a tide of private jokes. Which is, in fact, the case. Often the jokes are at other people's expense. Since his alliance with Xehanort began before any of his fellow apprentices had ever heard the name, he knows more of Xehanort's true goals and the past connections between people than anyone, and making references he knows will be missed is a hobby of his, as is watching people walk into traps only he can see. Knowing the story of Xion's origins, and both her and Roxas's connection to Ven, he deliberately brings up similarities between them without explaining what, or who, he means.

He is not a nice man.

Underneath, however, he's tapdancing on quicksand. Ever since his first encounter with Xehanort, as a member of the castle guard recruited to help the old man in his schemes, Braig has been making Faustian bargain after bargain and never getting the better end of it. Manipulating Terra into releasing the darkness in his heart cost him his eye, helping an amnesiac Xehanort betray the other apprentices cost him his heart, and letting Xehanort into his heart cost him some portion of his sense of self. His initial anger at being used quickly turned into a drive to prove himself useful lest Xehanort get rid of him (something he knows he has no power to prevent), and since then he's never felt able to escape the relationship. His apparently unbreakable bond of loyalty, therefore, is forged of fear and regret that, now that he is “half-Xehanort”, he can't admit even to himself.

Braig is callous and cunning, willing to betray even his closest friends if that's what it takes. He helped Xehanort convince the other apprentices to turn on their mentor, and then turned on said apprentices in turn. While he may care on some level about what he's done, he doesn't allow it to affect his actions.

*A note on “half-Xehanort”: Braig's heart is partially subsumed by that of Xehanort. Practically, this makes no serious difference in his behavior unless Weird Heart Bullshit is invoked, which is not planned. The details are canonically unclear at this point.
POINT OF DEPARTURE: N/A
ABILITIES: Braig fights with two “arrowguns” he can summon at will, which appear to be repeating crossbows that fire hard-light arrows. They never run out of ammunition, though he does need to pause and reload them. He can combine the two together to fire a particularly powerful beam which ricochets around an area for some time. Otherwise, he has somewhat ill-defined power of “space”, which has manifested in the ability to jump extremely high or ignore gravity entirely, to stand on walls or ceilings (or thin air), and short-range teleportation. He also has the ability to open portals to other worlds, though that I expect to get rid of for the game.
INVENTORY; Organization XIII coat and clothes, his arrowguns.
ANYTHING ELSE WE SHOULD KNOW? Because he's awful, he's going to let people assume he's still Xigbar.

S A M P L E S;
ACTIONSPAM SAMPLE: Well, isn't that cute. [He looks down at his interlocutor condescendingly, standing on the wall if necessary to achieve the right height.] Let me guess, someone got ahold of a summoning sigil and thinks it makes them big being on campus? Man, you have got a lot to learn, inner strength, self-actualization, yadda yadda. If you live that long. See, I'm betting you don't know what you're doing, or you wouldn't have grabbed me. 'Cause I'm not like that blue guy, all yes-master, no-master, never-had-a-friend-like-me-master.

[His guns fall into his hands with a snick.] I'm the other kind of summon. But hey, accidents happen, I know how it is! [He grins.] So whaddaya say, undo whatever you're doing to keep me here and I won't take my chances that it disappears along with your corpse?

PROSE SAMPLE:

There were humans in this world, but his recon missions had already made it clear that they were afterthoughts, the way animals were in other worlds. It was the animals – to be precise, the way he should be in his report but wasn't going to bother, the Animals – who mattered to the world, who were closer to the center.

Xigbar was still human – no point wasting the magic it would take to fight the world on that – or as human as he ever was, anyway. So, fifty-fifty on a good day. But he sure wasn't an Animal.

The Heartless came in a hurry at his call. No point being cautious and going to all that work for setup the way Xaldin and the kid liked to, not for low-hanging fruit like this. He considered being offended at having such an easy one, but on balance, who cared? So Saïx the secretary wanted to score a point; so what? He'd get his, sooner or later.

Xigbar cracked his knuckled under his gloves. Man, he was getting old. The snot-nosed kids were turning into snot-nosed adults who thought they were winning 'cause they did more work. What did they teach them at their schools? The point wasn't to fill out a resume anymore. The point was to win.

It was like berserker-boy to go through every obstacle in sequence, come to that. He rolled his eye. Dumb kids these days, all brawn and no brain. Maybe it was working out for Saïx, but Xigbar was a sniper. He didn't rush; he waited, and calculated, and took one good shot.

Speaking of... Down below, the Animals were fleeing in terror from the wave of Heartless. This world was as good as dead. It just needed one little push... Xigbar sighted carefully and pulled the trigger.

He chuckled over the scream of the dying doe. “Mmm, venison.” His work here was done.
Edited (HTML fix) 2015-09-06 02:02 (UTC)
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Ryoutarou Doujima (AU) | Persona 4

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Rorschach/Walter Kovacs | Watchmen

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quick question!

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Yosuke Hanamura | Persona 4 (Bad End)

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Souji Okita | Hakuouki (OU - reapp)

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Re: Revisions.

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Dick Grayson | DC Comics

[personal profile] blue_bat 2015-09-10 02:50 am (UTC)(link)
I have permission from Matt to turn this app in late.

black is my favourite colour / makes me feel like we know each other

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