The Powers That Be ([personal profile] powersthatbe) wrote in [community profile] synodiporia_ooc2014-12-26 04:17 pm
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Test Drive #6

Welcome to the Synodiporia Test Drive Meme! Below the cuts there are three new prompts, and here are the prompts from previous test-drives, which you’re still welcome to use in this post. When you comment, be sure you specify what prompt you want to play with, and please put up your own threadstarter - it makes for a much more friendly environment that a forest of bare toplevels! OCs are especially welcome!

Our upcoming app round runs January 1st-7th, after which we’ll have a Victorian Cosmic Horror Jaunt - the madness of the Cthulhu Mythos in rural 1800s England. With that in mind, here are some darker prompts, to catch the feel of how your characters react in troubling times...

Prompt #20 is a flashback to the Cursed Kingdom jaunt, where werewolves hunted, deadly magical creatures roamed, and magical curses and traps struck without warning. Feel free to play an investigator, a werewolf, or simply a citizen of the magical kingdom who’s become unfortunately lost...

Prompt #21 is a glimpse of a Jaunt, either far in the past or sometime in the future. In the mining village of Enterrado, a gang has taken control of the flow of silver into and out of town, and the only folks with the hope of running them out are a vengeful band of vigilantes and outlaws. With half the Travelers brainwashed into believing they belong to one gang or another, friends are ready to kill friends, and it doesn’t seem like the few sane folks remaining can stop the bloodshed...

Prompt #22 is set in Liminal Space, during a time of instability, where buildings are collapsing and re-forming, and the worst fears or greatest desires of Travelers are appearing (and vanishing again) like all-too-solid mirages. What would your character imagine, and what kind of threat would it present… ?


Prompt #20: Dark Forest
The trees are too thick to let in any hint of sunlight, if there is any, but more likely the world is just as dark everywhere else by now. Tendrils of mist wind between the trees - most of them harmless, but every now and then one will latch onto a passerby like a leech and begin to turn pink as it drains blood. In the open hollows between the trees, shallow puddles of brackish green water contain hidden sinkholes, or startling arcane visions of the dead. Slowly, snakelike, briars grow and slither like a cage from tree to tree, enclosing anyone too slow and cautious in a pointed hedge-maze. And somewhere nearby, a wolf howls...



Prompt #21: Wild West
They've taken to calling the tavern at the end of the street the Bastille. Its windows have been shot out and barricaded, and some of the tables inside have been upturned for cover. But still, despite the tension, people come in to drink. For all that the miners and the vigilantes have exchanged fire in the streets, and three men have been shot dead in this very saloon in the last day, it's the closest thing left to neutral territory. Desperate bargains and parleys are discussed, struck, and abandoned. Drinks are downed in quantity, and it's almost true that nobody gives a damn any more who's cheating at poker. If you're looking for an old friend, or one of the mad strangers from out of town, or even for someone to draw down on, you won't get better terms anywhere else than you will in the Bastille. Come for the whiskey, stay for the knife-fights.



Prompt #22: Chaos Given Shape
Liminal Space bends and drips like a Dali painting, one landscape sagging into another, buildings settling, leaking water or dirt from whatever alien environment is above them; walls collapsing only to reveal something new on the other side, like a caterpillar molting into a butterfly. Calm meditation and focus by Travelers seems to stabilize the environment briefly, but if one person exerts too much mental influence, the surroundings begin to resemble the territory inside their heads. Old fears and nightmares, lost loves, desperate desires all form out of the fluidic landscape - and that's enough to break almost anyone's calm. But two people, working together, can sometimes strike a safe equilibrium...
stophamatime: (015)

21!

[personal profile] stophamatime 2014-12-29 07:52 am (UTC)(link)
[The Trumps do manage to smooth over quite a few things for investigators, thankfully, but there are a few things that they won't account for, and children, unfortunately, is one of them.

Shuu's makeshift clinic, on the other hand, has been quite useful to Ken, in that it gives him a legitimate excuse for hanging around the Bastille and staying close to the flow of information without having to constantly explain himself or avoid getting thrown out. Especially after he's lent a hand patching up one of the tavern staff who stepped into the wrong fight at the wrong time; there hasn't been any kind of spoken agreement, but they've not said a word about his presence ever since.

He could do a lot more by calling on his Persona, but that's something he's not eager to try and explain away if it turns out that the Trumps aren't giving them any help covering for powers, so he's not going to try and find out unless he has to. Fetching things and taking care of the more basic tasks to free up Shuu for more important matters will have to suffice.

It keeps him busy. But every now and then, there's time to catch his breath, take a seat at the one small table in the room that isn't being appropriated for medical purposes, and get a cup of...whatever they have in here that isn't alcoholic, which translates to "not much." There's water?

The water here tastes pretty bad, from the slight grimace on his face as he puts his cup down and watches the door.

Ken's got a decent sense of pattern recognition, and it's been surprisingly long since the last casualty limped in. He's counting down the minutes in his head.]
morbirdinterest: (sooooo boreddddd)

[personal profile] morbirdinterest 2015-01-01 03:14 am (UTC)(link)
[Shuu notices the lull as well. He tightens up the last bandage and sits back on his heels, swiping the sweat off his brow with one rolled up shirt sleeve. He shuffles over to the wash basin he has set aside and starts scrubbing off the blood.]

That appears to be the last of them for now.
stophamatime: (034)

[personal profile] stophamatime 2015-01-01 03:34 am (UTC)(link)
[For now.]

It seems quieter out there than usual.

[He has full faith that that isn't going to last. All it really does is put him on edge.]
morbirdinterest: (I hate you and all that you love)

[personal profile] morbirdinterest 2015-01-01 04:38 am (UTC)(link)
And I have no doubt that that means more work for us in short order.

[He huffs irritably as he wipes off his hands.]

It is truly a mystery how they have survived if this is the state of daily affairs.
stophamatime: (018)

[personal profile] stophamatime 2015-01-01 05:23 am (UTC)(link)
I heard someone saying that the rest of town seems really empty, compared to how things used to be.

[Which is zero surprise given all these shankings and shootings going on.]

If they keep this up, it isn't going to really matter who wins, is it?
morbirdinterest: all art by Moa unless otherwise stated (Default)

[personal profile] morbirdinterest 2015-01-03 03:20 am (UTC)(link)

Ho ho ho... Whoever wins will have a ghost town as their prize. Hardly worth the effort, is it?
stophamatime: (034)

[personal profile] stophamatime 2015-01-03 03:59 am (UTC)(link)
The bandits need the miners or there's nothing to profit from. But the miners need someone for the...exporting and business, right? Otherwise it all just sits there and doesn't do anything.

[He's only taken like fourth grade social studies, but he gets that you need a full supply chain.]

It's like everyone got so worried about winning that they stopped thinking about what they need to have left when they win.

[Granted, being overly fixated on a goal at the expense of everything else is the kind of mentality that Ken has a certain degree of understanding for.]