The Powers That Be (
powersthatbe) wrote in
synodiporia_ooc2017-09-13 12:52 pm
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Test Drive #21
Welcome to the Synodiporia Test Drive Meme! Below the cuts there are two new prompts, and here are the prompts from previous test-drives, which you’re still welcome to use in this post. When you comment, be sure you specify what prompt you want to play with, and please put up your own threadstarter—it makes for a much more friendly environment than a forest of bare toplevels! OCs are especially welcome! Please take a quick look at our Directory & familiarize yourself with the concept and setting of the game before you jump in.
Our upcoming app round runs September 16th–26th. Our next Jaunt will be Night Falls on Yensid, a fantasy Jaunt taking place in a formerly magic kingdom whose history went awry when other Travelers failed to properly complete a previous Jaunt there, one of the many forgotten Jaunts from before Synodiporia properly began as a Dreamwidth game. There will be no Walkabout run alongside this Jaunt.
Prompt #55 takes place in a punishment Liminal Space for a Jaunt that the Travelers failed to solve.
Prompt #56 takes place during the first Jaunt the Travelers made to the Kingdom of Yensid, during its Golden Age.
#55
It’s difficult to make out the shape of this Liminal Space, at first, thanks to the decor; it’s somehow both pitch black and eye-searingly bright at the same time, the pulsing rainbow patterns cutting through the darkness making it all but impossible to properly judge distance. The truly persistent, or those who manage to abuse Liminal ‘down is relative’ gravity without hitting a pitfall for long enough, may eventually determine that it seems to be a giant egg. More so than many iterations of Liminal Space, it’s completely closed off.
Unfortunately, that’s going to be very difficult indeed to figure out. It’s not just the impossible coloration that makes navigation difficult; there’s a terrible storm raging, and the whipping winds and cracking thunder make it all too easy to stumble into a pitfall by accident. And those pitfalls don’t exactly want to let go of anyone they ensnare, either. Errant Travelers may find themselves supporting an impossibly heavy overhead weight, or pushing a boulder eternally uphill, or trying to catch an ever-lowering drink of water, or pouring water into a tub riddled with gaping cracks, or any number of other seemingly endless, pointless tasks. They can be escaped with help from another Traveler, or one person can be released from the task when another stumbles in.
The only respite from this - the colors, the storm, the punishments - is in the form of Travelers’ created spaces, but those are as difficult to get to right now as everything else. Good luck.
#56
It's a chaotic time for the Kingdom of Yensid. The Amulet of Yensid, that fabled magical artifact that must be rejoined each lunar year so that the kingdom's three races can continue their peaceful magical coexistence, has gone missing. Two-thirds of it, the humans' fragment and the Forest Folk's fragment, are nowhere to be found. The capital city is just as bustling as ever despite this, with reptilian Stonefolk flitting from place to place in their usual parkour-like fashion, small animal-like Forest Folk hawking various potions and crafts, and humans making all sorts of deals.
There's an undercurrent of urgency to the day's business. Small groups of three or four of various species move through the city with enchanted mirrors, dowsing rods, fishing lures, and all other manner of magical items designed to aid in the act of finding something, but so far, no one's turned up anything solid yet. A few of the stronger magicked items are leading their owners out towards the foreboding Birdlime Mountains, but that's the most promising lead anyone has.
Our upcoming app round runs September 16th–26th. Our next Jaunt will be Night Falls on Yensid, a fantasy Jaunt taking place in a formerly magic kingdom whose history went awry when other Travelers failed to properly complete a previous Jaunt there, one of the many forgotten Jaunts from before Synodiporia properly began as a Dreamwidth game. There will be no Walkabout run alongside this Jaunt.
Prompt #55 takes place in a punishment Liminal Space for a Jaunt that the Travelers failed to solve.
Prompt #56 takes place during the first Jaunt the Travelers made to the Kingdom of Yensid, during its Golden Age.
#55
It’s difficult to make out the shape of this Liminal Space, at first, thanks to the decor; it’s somehow both pitch black and eye-searingly bright at the same time, the pulsing rainbow patterns cutting through the darkness making it all but impossible to properly judge distance. The truly persistent, or those who manage to abuse Liminal ‘down is relative’ gravity without hitting a pitfall for long enough, may eventually determine that it seems to be a giant egg. More so than many iterations of Liminal Space, it’s completely closed off.
Unfortunately, that’s going to be very difficult indeed to figure out. It’s not just the impossible coloration that makes navigation difficult; there’s a terrible storm raging, and the whipping winds and cracking thunder make it all too easy to stumble into a pitfall by accident. And those pitfalls don’t exactly want to let go of anyone they ensnare, either. Errant Travelers may find themselves supporting an impossibly heavy overhead weight, or pushing a boulder eternally uphill, or trying to catch an ever-lowering drink of water, or pouring water into a tub riddled with gaping cracks, or any number of other seemingly endless, pointless tasks. They can be escaped with help from another Traveler, or one person can be released from the task when another stumbles in.
The only respite from this - the colors, the storm, the punishments - is in the form of Travelers’ created spaces, but those are as difficult to get to right now as everything else. Good luck.
#56
It's a chaotic time for the Kingdom of Yensid. The Amulet of Yensid, that fabled magical artifact that must be rejoined each lunar year so that the kingdom's three races can continue their peaceful magical coexistence, has gone missing. Two-thirds of it, the humans' fragment and the Forest Folk's fragment, are nowhere to be found. The capital city is just as bustling as ever despite this, with reptilian Stonefolk flitting from place to place in their usual parkour-like fashion, small animal-like Forest Folk hawking various potions and crafts, and humans making all sorts of deals.
There's an undercurrent of urgency to the day's business. Small groups of three or four of various species move through the city with enchanted mirrors, dowsing rods, fishing lures, and all other manner of magical items designed to aid in the act of finding something, but so far, no one's turned up anything solid yet. A few of the stronger magicked items are leading their owners out towards the foreboding Birdlime Mountains, but that's the most promising lead anyone has.
2/2
She's just staring for the moment.
Re: 2/2
He mistakes the appraising look and does another bow. "Reynard ap Fiona, at your service, miss. Lovely place we've found ourselves. Fantastic I dare say."
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That's probably a compliment.
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He crouches down to her level. "I'd almost say you're a fellow pooka, but that's an assumption, and as you've noted my lineage is far more vulpine than asinine."
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"...What's a pooka?"
She's pretty sure she hasn't heard that one yet. Sure, sometimes she doesn't pay attention when people start to lecture, so she can't be entirely sure, but...
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He may be laying it on a bit.
"When Winter comes, may David forbid it, the pooka will be lighting candles and cracking jokes about the damn cold, keeping warm in fur and thick skin. Seriously, we have a lot of seelie sealies, although to be fair I think a couple are seelie sealie selkies."
Reynard no.
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"Not much of a surprise you didn't know what a pooka was, then," he says. "Funny, though, you've most of the hallmarks of one," he adds, with a dramatic sweep of his arm so that it points to Kitty's tail. "Perhaps a little more straightforward with your verbiage than most furfaces I have known, as far as I know."
He turns towards the forest, and it's Forest Folk. "Yet alone among our beastly compatriots here, we know of our dear old Uncle Walt. Curious!"
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"Because we're travellers, and they are not.
And I'm a Changeling." She shifts, stretching long and then sitting up properly, swinging her legs the moment she's seated. "Our Kiths are just subsets of Seemings and that's kinda what type you are.
...I don't think Beasts usually talk complicated." She certainly doesn't, unless she really wants to get around saying something. She's more prone to plain old lies.
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"Different sort of Changeling than I am, then," he says. "You're not putting me on? Putting me on would be the Pooka thing to do, but... Drat. And I thought I'd found one of my own."
He sighs, and sits down. "I don't suppose you've run into any trolls or boggans? Redcaps or saytrs? Kobalt Knockers or Sluagh Sidhe? Or even just the regular kind of sidhe, I'm not terribly picky."
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"I have run into satyrs and trolls and we ran into a Bean Sidhe once, but they weren't Changelings, and when Simon was a Changeling, he wasn't a troll, he was an Ogre.
...What's a Changeling to you?" She leans forward a bit, looking at him curiously. He's using Glamour, so his world can't be that different from Lilofee's.
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He snorts. "A tad difficult with the vampires wanting two-legged sheep in their cities instead of creative, critically thinking adults, but we get by and by. And the Courts are not without allies."
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what.
That's... that's different all right. "Be glad they're closed." Well, it's good for the people on that side of the divide, anyway.
Still.
That.
What.
She doesn't even know how to react to most of that.
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His experience with asshole sidhe nobles throwing around Majesty seems inadequate to explain her distress, though, and he knows it.
"I imagine that if I were in your world, seeking Arcadia would be much more foolhardy than it would be in mine," he offers.
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"Kitty." Where does she keep disappearing to, Christ she's fast. And he hasn't spotted her or her companion atop the wall just yet.
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"Friend of yours?" he asks Kitty.
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She doesn't get to respond to Reynard, because when she opens her mouth to comment on the uses of heading back deep into the Hedge and other court preferences, Gil shows up, and both their attention is drawn to him.
"Yes." She watches her brodad, waiting for him to turn around and spot them, and then opts for throwing a pebble his way instead of waving. It'll bounce harmlessly against his shoulder, though her aim is still true. "He's like me." Well, kind of, but the same kind of Changeling, anyway.
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He moves closer, eyeing off the... Beast? sitting next to her somewhat warily. "You make a friend there?"
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He'd like to, but that's a blatant lie.
"Whatever sent me here decided I looked like one of the locals. Well, one of the near locals from the woods."
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Subject change. "I don't think he has a mask. He's from a really weird place. But there's people around who look like Beasts so he's not that weird."
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He will not comment on his normal human Seeming.
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What the hell is a chanbara. Whatever. "You don't... look like what I'd normally expect. From us." There's a curious tilt to his head, as he folds his arms. "What's good, Robin Hood?"
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His ears flick towards Kitty. "I don't think we're quite the same sort of Arcadian refugee, no. But we're similar, that can't be denied either." He considers his glassteel weapon, his shield of living wood. "Similar enough that I mistook her for my own Kith."
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