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synodiporia_ooc2017-09-13 12:52 pm
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Test Drive #21
Welcome to the Synodiporia Test Drive Meme! Below the cuts there are two new prompts, and here are the prompts from previous test-drives, which you’re still welcome to use in this post. When you comment, be sure you specify what prompt you want to play with, and please put up your own threadstarter—it makes for a much more friendly environment than a forest of bare toplevels! OCs are especially welcome! Please take a quick look at our Directory & familiarize yourself with the concept and setting of the game before you jump in.
Our upcoming app round runs September 16th–26th. Our next Jaunt will be Night Falls on Yensid, a fantasy Jaunt taking place in a formerly magic kingdom whose history went awry when other Travelers failed to properly complete a previous Jaunt there, one of the many forgotten Jaunts from before Synodiporia properly began as a Dreamwidth game. There will be no Walkabout run alongside this Jaunt.
Prompt #55 takes place in a punishment Liminal Space for a Jaunt that the Travelers failed to solve.
Prompt #56 takes place during the first Jaunt the Travelers made to the Kingdom of Yensid, during its Golden Age.
#55
It’s difficult to make out the shape of this Liminal Space, at first, thanks to the decor; it’s somehow both pitch black and eye-searingly bright at the same time, the pulsing rainbow patterns cutting through the darkness making it all but impossible to properly judge distance. The truly persistent, or those who manage to abuse Liminal ‘down is relative’ gravity without hitting a pitfall for long enough, may eventually determine that it seems to be a giant egg. More so than many iterations of Liminal Space, it’s completely closed off.
Unfortunately, that’s going to be very difficult indeed to figure out. It’s not just the impossible coloration that makes navigation difficult; there’s a terrible storm raging, and the whipping winds and cracking thunder make it all too easy to stumble into a pitfall by accident. And those pitfalls don’t exactly want to let go of anyone they ensnare, either. Errant Travelers may find themselves supporting an impossibly heavy overhead weight, or pushing a boulder eternally uphill, or trying to catch an ever-lowering drink of water, or pouring water into a tub riddled with gaping cracks, or any number of other seemingly endless, pointless tasks. They can be escaped with help from another Traveler, or one person can be released from the task when another stumbles in.
The only respite from this - the colors, the storm, the punishments - is in the form of Travelers’ created spaces, but those are as difficult to get to right now as everything else. Good luck.
#56
It's a chaotic time for the Kingdom of Yensid. The Amulet of Yensid, that fabled magical artifact that must be rejoined each lunar year so that the kingdom's three races can continue their peaceful magical coexistence, has gone missing. Two-thirds of it, the humans' fragment and the Forest Folk's fragment, are nowhere to be found. The capital city is just as bustling as ever despite this, with reptilian Stonefolk flitting from place to place in their usual parkour-like fashion, small animal-like Forest Folk hawking various potions and crafts, and humans making all sorts of deals.
There's an undercurrent of urgency to the day's business. Small groups of three or four of various species move through the city with enchanted mirrors, dowsing rods, fishing lures, and all other manner of magical items designed to aid in the act of finding something, but so far, no one's turned up anything solid yet. A few of the stronger magicked items are leading their owners out towards the foreboding Birdlime Mountains, but that's the most promising lead anyone has.
Our upcoming app round runs September 16th–26th. Our next Jaunt will be Night Falls on Yensid, a fantasy Jaunt taking place in a formerly magic kingdom whose history went awry when other Travelers failed to properly complete a previous Jaunt there, one of the many forgotten Jaunts from before Synodiporia properly began as a Dreamwidth game. There will be no Walkabout run alongside this Jaunt.
Prompt #55 takes place in a punishment Liminal Space for a Jaunt that the Travelers failed to solve.
Prompt #56 takes place during the first Jaunt the Travelers made to the Kingdom of Yensid, during its Golden Age.
#55
It’s difficult to make out the shape of this Liminal Space, at first, thanks to the decor; it’s somehow both pitch black and eye-searingly bright at the same time, the pulsing rainbow patterns cutting through the darkness making it all but impossible to properly judge distance. The truly persistent, or those who manage to abuse Liminal ‘down is relative’ gravity without hitting a pitfall for long enough, may eventually determine that it seems to be a giant egg. More so than many iterations of Liminal Space, it’s completely closed off.
Unfortunately, that’s going to be very difficult indeed to figure out. It’s not just the impossible coloration that makes navigation difficult; there’s a terrible storm raging, and the whipping winds and cracking thunder make it all too easy to stumble into a pitfall by accident. And those pitfalls don’t exactly want to let go of anyone they ensnare, either. Errant Travelers may find themselves supporting an impossibly heavy overhead weight, or pushing a boulder eternally uphill, or trying to catch an ever-lowering drink of water, or pouring water into a tub riddled with gaping cracks, or any number of other seemingly endless, pointless tasks. They can be escaped with help from another Traveler, or one person can be released from the task when another stumbles in.
The only respite from this - the colors, the storm, the punishments - is in the form of Travelers’ created spaces, but those are as difficult to get to right now as everything else. Good luck.
#56
It's a chaotic time for the Kingdom of Yensid. The Amulet of Yensid, that fabled magical artifact that must be rejoined each lunar year so that the kingdom's three races can continue their peaceful magical coexistence, has gone missing. Two-thirds of it, the humans' fragment and the Forest Folk's fragment, are nowhere to be found. The capital city is just as bustling as ever despite this, with reptilian Stonefolk flitting from place to place in their usual parkour-like fashion, small animal-like Forest Folk hawking various potions and crafts, and humans making all sorts of deals.
There's an undercurrent of urgency to the day's business. Small groups of three or four of various species move through the city with enchanted mirrors, dowsing rods, fishing lures, and all other manner of magical items designed to aid in the act of finding something, but so far, no one's turned up anything solid yet. A few of the stronger magicked items are leading their owners out towards the foreboding Birdlime Mountains, but that's the most promising lead anyone has.
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Phillip continues to smile, which would be all charm if she hadn't literally just seen how much of a jackass he can be. "What do you think it means?"
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"You can't turn me into a bird," she says, exasperated. "Now you're just being stupid."
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Oh, but then there's the disbelief, and Phillip grins. "Wanna bet?"
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"No," she scoffs. "Not with you. You're untrustworthy. You'd just refuse to pay up when you lost."
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And then the bird starts to screech, flapping it's wings in a mad panic.
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And then she stomps forward and kicks him in the shins. Hard. Harder than you might expect, but Richelle's been doing ballet since she was little. She might call herself delicate, but she's got calves made of steel.
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She sniffs, and she is mortified to find that tears are prickling at her eyes. Oh no. She can't cry, not in front of him this horrible boy who keeps making fun of her and doesn't care at all about her feelings. She sniffs again, trying to hold the tears back, but she can't stop. They just keep streaming down her cheeks, no matter what Richelle wants.
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Phillip sighs, pinching the bridge of his nose. He still doesn't feel bad for her. He doesn't. But he does... get it. "You say that like it's any different for the rest of us," he sighs, mostly under his breath.
...He will summon a tissue box for her, though. He's not quite that mean.
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