The Powers That Be ([personal profile] powersthatbe) wrote in [community profile] synodiporia_ooc2017-03-24 12:01 am
Entry tags:

Test Drive #18

Welcome to the Synodiporia Test Drive Meme! Below the cuts there are two new prompts, and here are the prompts from previous test-drives, which you’re still welcome to use in this post. When you comment, be sure you specify what prompt you want to play with, and please put up your own threadstarter—it makes for a much more friendly environment that a forest of bare toplevels! OCs are especially welcome! Please take a quick look at our Directory & familiarize yourself with the concept and setting of the game before you jump in.

Our upcoming app round runs March 24th–April 1st. Our next Jaunt will be Olympus Upended: a classical myth and fantasy adventure, set in a Trojan War-era Greece full of gods, monsters, and titans. During the Jaunt, the Olympians and their chosen heroes must deal with the machinations of fate when their powers and domains begin to ebb and flow, faltering or in some cases transferring to others.

Prompt #47 features a liminal space where Travelers find themselves floating down the Tunnel of Love.
Prompt #48 features a liminal space with beds, balloons, and no ground to be seen.
Prompt #49 features a space walk set in the universe from the Escape From Junkworld jaunt. Having escaped the destruction of the prison planet Junkworld Gehenna, these refugees from the four major spacefaring races--crystalline Hecatites, psychic-but-prone-to-hallucination horned Diabolin; scaled Gorgons with their petrifying abilities and tentacled hair, and your bog-standard humans, newcomers to the stars--now finally have a moment where they can slow down.

#47

You find yourself in a boat in a long tunnel, light deliberately kept low. Oh, the sides and the ceiling glitter and sparkle and the dioramas you occasionally pass seem to glow with their own inner light, but unless you’re naturally adapted for low-light, it’s going to take your eyes a little while to adjust. Once they do--or perhaps even before they do--you’ll find that you’re not alone in the boat. There’s someone riding next to you. Maybe they’re a friend among the Travelers, maybe someone you’ve grown to love. Maybe they’re a perfect stranger. Maybe they’re even someone you hate. They’re still stuck in the boat with you.

Once your eyes have adjusted properly, you’ll see that the boat you’re both in is made of chocolate--white, dark, or milk--and carved in the shape of a swan. The ‘water’ it floats down is no such thing, but instead pink champagne. Those dioramas in the wall? They’re dramatizations of various moments of passion and romance in the love-lives of you and your fellow Travelers.

Just when it seems that you’ve been in the tunnel forever, it suddenly widens into a much larger room with a ceiling open to the sky, the underground waterway flowing through the center, constricted until there's barely water in the side, so that you can easily disembark from your swanboat during the minute it takes for the boat to glide through the room, which seems to be some sort of cafe. A ‘Group Date’ cafe, whatever that is, according to the sign. Instead of food on the menu board, there are instead lists of questions to ask your date. The floor is tiled with conversation hearts. The furniture, like the swan boats, is made of chocolate. Finally, the walls are made of valentine’s cards, addressed to initials and signed by Roman numerals, all in the same loopy pink cursive that makes up the questions menu.

#48

You find yourself in bed. In fact, each Traveler starts out in their own private bed, which is suspended from a floating hot air balloon (minus the gas burner) and both balloon and bed are decorated vaguely to the taste of the Traveler therein. It’s a lovely, comfortable bed, perfect for sleeping or just plain lazing around, and it allows a perfect view to all the other beds suspended in the sky--and the doors to created spaces as well, themselves suspended from balloons of their own.

There is no ground in this liminal space. Sky above, sky below, and the great crowd of balloons which are more or less level. Sometimes they drift close enough so that they bump together and you can easily move from one to the other, though of course they’ll soon drift away from each other.

Of course, this being liminal space, there’s no reason why you can’t walk through the thin air or even fly to the other balloons and doors, as long as you realize that’s an option. Just take care you don’t panic and forget you can, because once you forget you can fly the only thing you can do is fall. At least if you do fall into the endless sky, you’ll just have a few harrowing seconds to panic before you land right on your balloon bed again.

#49

It’s been a week since the Empress of Moths reached its destination. The planet below, with no official name, merely numerical designation referring to its star, is not exactly ideal. Its temperature is on the lower end of what humans will tolerate; its bedrock is not the best suited for Gorgon caves; there are few natural resources for the Diabolins to exploit; and its external geology isn’t quite to Hecatite tastes. It is, however, an M-type planet that will support intelligent life and has, in fact, supported a small smuggler’s base for quite some time.

Despite all these shortcomings, it’s much preferable to the radioactive slag heap the refugees formerly called home. Now that arrangements have been made with the local smugglers, most of the refugees have left the ship on outrider shuttles and it’s immediately noticeable how much less crowded the Empress is--even with a few of the local smugglers aboard after the negotiations.

But then, not everyone plans to stay planetside. There’s a sizable contingent who want to keep flying with the Empress, finding work among the stars to support their newfound home. It’s why she still hovers over the planet, instead of coming to an undignified landing on the surface. And before the Empress leaves, her new crew and any visitors currently aboard (smugglers and Investigating Travelers alike) have the opportunity to undertake a space walk together. It’s time to don one’s space suit and helmet, attach one’s air supply, and take a step outside into the beautiful, cold vacuum of the sea of stars.
awitchdidit: (stole many a man's soul and faith)

[personal profile] awitchdidit 2017-03-28 04:41 am (UTC)(link)
"They're all very upset about the Arcana who have been killed. Either by happenstance or Traveler action...and yes, they've made us acutely aware that we can, in fact, kill them," she says, knowing full well who she's sharing this information with.

"Several of them have laid on the guilt trip, largely as an excuse for their own retaliation. For all that they're alien and unchanging, it's easy to see which parts of humanity are reflected in each."
butthemiracleneverhappen: (:3)

[personal profile] butthemiracleneverhappen 2017-03-28 04:43 am (UTC)(link)
"Perhaps they trust that we Travellers would not want to kill a cosmic principle, to destroy the balance of power in the collective unconscious of humanity."

She smiles. It's not a nice smile; it's almost feline and definitely predatory.

"But of course, the culprit of this little mystery went after a symbol of balance first."
awitchdidit: (but what's puzzlin' you is the)

[personal profile] awitchdidit 2017-03-28 04:49 am (UTC)(link)
"If memory serves, Fortuna's death is what precipitated this little contest - she ruled the universe previously, and they're now determining her successor. Who, like any proper victor in such a contest, will resurrect the dead, or at least the dead Arcana," she explains, continuing with a smirk, "I can only assume she died in an accident."

"The Arcanum killed by the Travelers was Star," she adds, looking away from Bernkastel for the first time as she considers the endless cloudscape. "No, the first victim on the masters' side of this game was Hope. Given the Travelers' propensity for complaining and raging rather than acting, I can see both the cause and results."
butthemiracleneverhappen: (Default)

[personal profile] butthemiracleneverhappen 2017-03-28 05:06 am (UTC)(link)
"Curious. That would seem self-defeating."

For a moment, she is speechless, looking into her tea. She drains the cup.

"And are you seeking to find the culprit? Being able to turn the chessboard around seems like it would be a diverting change of pace."
awitchdidit: (i'm a (wo)man of wealth and taste)

[personal profile] awitchdidit 2017-03-28 05:16 am (UTC)(link)
"I don't think you're quite apprehending the nature of this game, Bernkastel," she says, sitting up straighter and looking vaguely amused. "It's not Witch against Detective, or Witch against Witch. You and I are both pieces. Even if we're promoted to Queens, we're still not players, not able to do any turning of any boards or even face our game masters on their own terms."

"Not unless we play along long enough to change the board to our terms."
butthemiracleneverhappen: (:smug)

[personal profile] butthemiracleneverhappen 2017-03-28 05:25 am (UTC)(link)
"I had assumed that the Arcana thought of us that way, yes. Do not misunderstand me. I do look forward to seeing their expressions when you enact your plan."

She reaches for something on the tray - and frowns at it being konpeito.

"Is this one of their boards, or - no, no, this must be where the pieces are stored."
awitchdidit: (allow me to introduce myself)

[personal profile] awitchdidit 2017-03-28 05:31 am (UTC)(link)
"More or less, yes. A very amusing box somewhere in the Arcana's parlor," she says.

She's the one providing the refreshments here, and thus, has ultimate power over Bernkastel. Or at least the ultimate power to eventually frustrate her into going and mooching snacks off someone else. "Some of use are placed onto the game boards in particular roles, while some of us remain self-aware pieces. It's quite arbitrary and quite amusing at the same time, until you're stuck inhabiting someone frustrating as they play out a dull and irrelevant story when you could be meddling in the game proper."

She pouts visibly at that. She had gotten rather tired of being an endlessly detached flower in the last Jaunt. "But perhaps that's Magician's influence on me talking. It's not as though secondary characters don't need their stories told as well."
butthemiracleneverhappen: (:blank)

[personal profile] butthemiracleneverhappen 2017-03-28 09:51 pm (UTC)(link)
"For those of us placed on the board with our memory intact... we would have to quickly ascertain what genre we're in," she muses. "So we can draw the story to a thematically satisfying conclusion... for a given arcana's themes."

She puts the konpeito in her mouth just to be contrary, crushing it as soon as it's brittle enough.

"Being relegated to a pawn must be tiresome, but I have no doubt as to a Witch's ability to receive a field promotion. And I of all people should know how likely that is."

Not very, but the woman she used to be was counting on it, and it worked out well enough for her.
awitchdidit: (i'm a (wo)man of wealth and taste)

[personal profile] awitchdidit 2017-03-30 03:52 am (UTC)(link)
"Hehe...there's a reason I started my own game as both the black player and the black queen," she says.

"But I didn't have the luxury of setting this one up. We'll just have to trust in the Certainty that our hard work will be rewarded, won't we?"

The narration would point out the smug teasing with which she says that, but really, that should be the assumed tone of almost everything she says.

"I'm a bit surprised not to see your other half, actually. Did you leave her impaled on something interesting, or are the Arcana being sloppy and inconsiderate in their invitations again?" she asks, genuinely curious.