The Powers That Be ([personal profile] powersthatbe) wrote in [community profile] synodiporia_ooc2015-12-18 08:28 pm
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Test Drive #13.

Welcome to the Synodiporia Test Drive Meme! Below the cuts there are two new prompts, and here are the prompts from previous test-drives, which you’re still welcome to use in this post. When you comment, be sure you specify what prompt you want to play with, and please put up your own threadstarter - it makes for a much more friendly environment that a forest of bare toplevels! OCs are especially welcome! Please take a quick look at our Directory & familiarize yourself with the concept and setting of the game before you jump in.

Our upcoming app round runs December 18th-31st. Our next Jaunt, Escape from Junkworld, is a space opera romp where humans, aliens, and androids work together on mysterious scavenged, malfunctioning ships to outrun an interstellar disaster. Our next Walkabout (a more casual alternative event, for those not interested in the Jaunt) will revisit Heartbreak Academy, a shoujo anime setting where high-schoolers use Social Technology to bring shoujo special effects to life, from glitter to roses, transformation sequences to sad rainclouds, these cartoony powers are at the height of education for those who want a career in media or diplomacy, or some other means of big-stage self-expression. Both Jaunt & Walkabout will begin January 7th & run for approximately six weeks.

Prompt #37 is set in the Escape from Junkworld jaunt, as an advance taste of the fun available there.

Prompt #38 is set in a created landscape within the Telepathic Network all Travelers can access, and features characters facing their inner demons and traumatic memories together.


Prompt #37

The Coronation's coolant system has sprung a leak somewhere in its kilometers of pressurized tubing - near enough to the diagnostic centers to short out the readouts, meaning half the crew is up to their elbows in the decking, ceramic floor plates scattered along the corridors like loose shingles, making traveling between workstations like a game of holy grail hopscotch between the tiles and the potholes they left.

Besides that, the leak leaves the entirety of the ship smelling like a cross between pond scum and burned espresso, and set the radiation alarms to a distracting buzz - not enough for klaxons, just a constant, low-level warning that set the teeth on edge.

In the ship’s simulator chambers, anyone visored and gloved to work in virtual space can ignore it - but the computer environment may experience glitches in its programs, whether functional or recreational. On the bridge, other systems are experiencing occasional failures - from sensor shadows hinting at unreal pursuit and activating automated combat routines, to the translators in the comm system shorting out and creating a momentary babel.

Meanwhile, between evacuating irradiated areas, crawling through the conduits looking for the problem to fix, or quietly shooing smuggler-snails full of contraband out of the way of the search parties, there’s something for everyone to be doing...


Prompt #38


Sometimes someone’s issues lead to them being swallowed by a dungeon in Liminal Space and forced to confront their darker side, their repressed issues - but you can’t always wait for an arbitrary interdimensional force to kidnap you. Here in the Mind Palace, the world is simply a vast, blank white space, and glittering glass cubes float in the air, each holding within it a freeze-framed memory of a traumatic moment, something you’ve chosen to face here together with your companions. Maybe only one of you is going through this gauntlet, or maybe you’ve opted to face your fears together, but whatever this captive image is, you’ll have to explain it or let it play out, and come to grips with what it means to you - whether a happy memory you’ve lost, something that makes you sad or afraid or angry, or even a piece of your past that had been buried or forgotten until now - there it is, in front of you, waiting.

What happens next?
blasterbolts: sleep? (one Jedi night) (how long does Uncle Luke need to)

[personal profile] blasterbolts 2015-12-27 01:33 am (UTC)(link)
"That makes two of us," muttered almost under his breath.

He’d been so angry, the last time he’d faced this man’s image. So confused, so ready to cut down a living person who’d so nearly been his own sister, hidden behind that mask. He squeezes the hand reflexively, reminding himself again that it can’t be her. And if there’s one thing he’s learned, it’s that violence can’t win over fear with a face. A dead man, a dead memory can’t hurt them here.
forcechanic: (Sadness)

[personal profile] forcechanic 2015-12-27 03:31 am (UTC)(link)
At least this time she can be sure that Jacen's not behind that mask. And that makes a lot more difference than it should. She hadn't worried about it until too late last time. But she'd learned her lesson from that. Not the one they'd intended to teach her. The one Uncle Luke would have wanted.

"Whatever happens, we don't draw lightsabers." This wasn't real. Couldn't be real. It's a specter called up from stories they'd heard. One they were probably always going to have to deal with. Just not necessarily like this.
blasterbolts: a rancor its dinner (the appetizer) (what do you call a person who brings)

[personal profile] blasterbolts 2015-12-30 03:00 am (UTC)(link)
That she needed to say it out loud makes him wonder if he isn't the only one battling that feeling. He glances at her and then quickly away, knowing she won't miss it for a second.

"Sure. No problem," Jacen said. He lifted his chin, trying to project brotherly confidence, his utter faith in Jaina. "What's the worst that could happen?"