The Powers That Be (
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synodiporia_ooc2015-12-18 08:28 pm
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Test Drive #13.
Welcome to the Synodiporia Test Drive Meme! Below the cuts there are two new prompts, and here are the prompts from previous test-drives, which you’re still welcome to use in this post. When you comment, be sure you specify what prompt you want to play with, and please put up your own threadstarter - it makes for a much more friendly environment that a forest of bare toplevels! OCs are especially welcome! Please take a quick look at our Directory & familiarize yourself with the concept and setting of the game before you jump in.
Our upcoming app round runs December 18th-31st. Our next Jaunt, Escape from Junkworld, is a space opera romp where humans, aliens, and androids work together on mysterious scavenged, malfunctioning ships to outrun an interstellar disaster. Our next Walkabout (a more casual alternative event, for those not interested in the Jaunt) will revisit Heartbreak Academy, a shoujo anime setting where high-schoolers use Social Technology to bring shoujo special effects to life, from glitter to roses, transformation sequences to sad rainclouds, these cartoony powers are at the height of education for those who want a career in media or diplomacy, or some other means of big-stage self-expression. Both Jaunt & Walkabout will begin January 7th & run for approximately six weeks.
Prompt #37 is set in the Escape from Junkworld jaunt, as an advance taste of the fun available there.
Prompt #38 is set in a created landscape within the Telepathic Network all Travelers can access, and features characters facing their inner demons and traumatic memories together.
Prompt #37
The Coronation's coolant system has sprung a leak somewhere in its kilometers of pressurized tubing - near enough to the diagnostic centers to short out the readouts, meaning half the crew is up to their elbows in the decking, ceramic floor plates scattered along the corridors like loose shingles, making traveling between workstations like a game of holy grail hopscotch between the tiles and the potholes they left.
Besides that, the leak leaves the entirety of the ship smelling like a cross between pond scum and burned espresso, and set the radiation alarms to a distracting buzz - not enough for klaxons, just a constant, low-level warning that set the teeth on edge.
In the ship’s simulator chambers, anyone visored and gloved to work in virtual space can ignore it - but the computer environment may experience glitches in its programs, whether functional or recreational. On the bridge, other systems are experiencing occasional failures - from sensor shadows hinting at unreal pursuit and activating automated combat routines, to the translators in the comm system shorting out and creating a momentary babel.
Meanwhile, between evacuating irradiated areas, crawling through the conduits looking for the problem to fix, or quietly shooing smuggler-snails full of contraband out of the way of the search parties, there’s something for everyone to be doing...
Prompt #38
Sometimes someone’s issues lead to them being swallowed by a dungeon in Liminal Space and forced to confront their darker side, their repressed issues - but you can’t always wait for an arbitrary interdimensional force to kidnap you. Here in the Mind Palace, the world is simply a vast, blank white space, and glittering glass cubes float in the air, each holding within it a freeze-framed memory of a traumatic moment, something you’ve chosen to face here together with your companions. Maybe only one of you is going through this gauntlet, or maybe you’ve opted to face your fears together, but whatever this captive image is, you’ll have to explain it or let it play out, and come to grips with what it means to you - whether a happy memory you’ve lost, something that makes you sad or afraid or angry, or even a piece of your past that had been buried or forgotten until now - there it is, in front of you, waiting.
What happens next?
Our upcoming app round runs December 18th-31st. Our next Jaunt, Escape from Junkworld, is a space opera romp where humans, aliens, and androids work together on mysterious scavenged, malfunctioning ships to outrun an interstellar disaster. Our next Walkabout (a more casual alternative event, for those not interested in the Jaunt) will revisit Heartbreak Academy, a shoujo anime setting where high-schoolers use Social Technology to bring shoujo special effects to life, from glitter to roses, transformation sequences to sad rainclouds, these cartoony powers are at the height of education for those who want a career in media or diplomacy, or some other means of big-stage self-expression. Both Jaunt & Walkabout will begin January 7th & run for approximately six weeks.
Prompt #37 is set in the Escape from Junkworld jaunt, as an advance taste of the fun available there.
Prompt #38 is set in a created landscape within the Telepathic Network all Travelers can access, and features characters facing their inner demons and traumatic memories together.
Prompt #37
The Coronation's coolant system has sprung a leak somewhere in its kilometers of pressurized tubing - near enough to the diagnostic centers to short out the readouts, meaning half the crew is up to their elbows in the decking, ceramic floor plates scattered along the corridors like loose shingles, making traveling between workstations like a game of holy grail hopscotch between the tiles and the potholes they left.
Besides that, the leak leaves the entirety of the ship smelling like a cross between pond scum and burned espresso, and set the radiation alarms to a distracting buzz - not enough for klaxons, just a constant, low-level warning that set the teeth on edge.
In the ship’s simulator chambers, anyone visored and gloved to work in virtual space can ignore it - but the computer environment may experience glitches in its programs, whether functional or recreational. On the bridge, other systems are experiencing occasional failures - from sensor shadows hinting at unreal pursuit and activating automated combat routines, to the translators in the comm system shorting out and creating a momentary babel.
Meanwhile, between evacuating irradiated areas, crawling through the conduits looking for the problem to fix, or quietly shooing smuggler-snails full of contraband out of the way of the search parties, there’s something for everyone to be doing...
Prompt #38
Sometimes someone’s issues lead to them being swallowed by a dungeon in Liminal Space and forced to confront their darker side, their repressed issues - but you can’t always wait for an arbitrary interdimensional force to kidnap you. Here in the Mind Palace, the world is simply a vast, blank white space, and glittering glass cubes float in the air, each holding within it a freeze-framed memory of a traumatic moment, something you’ve chosen to face here together with your companions. Maybe only one of you is going through this gauntlet, or maybe you’ve opted to face your fears together, but whatever this captive image is, you’ll have to explain it or let it play out, and come to grips with what it means to you - whether a happy memory you’ve lost, something that makes you sad or afraid or angry, or even a piece of your past that had been buried or forgotten until now - there it is, in front of you, waiting.
What happens next?
no subject
"It is up to you what you wish to talk about, honestly. I am not very good at coming up with topics of conversation." She smiles again, softly. "Although, as a Host, Alcuin-kun would probably say that I should always be prepared with a topic of conversation." She blushes a bit, trying not to show how awkward she's truly feeling.
Finally, almost reluctantly, her own Meter appears, solidly over halfway full already.
no subject
"Aheh, well, maybe I can help with that!" Rise says, offering a winning smile out of sheer desire to encourage her partner. "Being an idol's not quite the same as being a host, but both of those things are about supporting or inspiring people with words and looks, right? Although speaking of looks, I've gotta say, you could probably just stare out the window introspectively and satisfy every girl who comes in!"
She's picturing it right now. You can tell because the image of Naoto brooding out the window like a light novel protagonist, chin on hand thoughtful bishounen expression in full force, is appearing over Rise's head while she pictures it.
She looks up again. "Aw, come on, you do that now but not when I need backup dancers? Stupid S. Tech."
no subject
She's keeping a tight rein on her own S. Tech, as her mind is wandering back to moments with Rise at home, and playing those out for everyone would create too many questions.
"I must admit, Rise-san, I am quite a fan of yours. I have been to a couple of your concerts." Her moe meter goes up just a bit, and she smiles, not even having to lie.
no subject
"I didn't think you'd be the type for cutesy pop music," she says, with genuine humility, although the blushing and hand-wringing might be playing it up a bit. "You're just full of surprises, Naoto-kun."
She looks up just a bit, demurely. "I'd love to see you there at my next one. You've got a backstage pass whenever you like. I-if that's not too forward of me."
She's hamming up the blushing girl with a crush part now, but she honestly has no idea how much. Her meter's nearly maxed out by the thought of a cute, cool guy showing honest interest in her music.
no subject
It's strange, in a way, meeting Rise again, especially in what feels like a much more positive environment. Without realizing it, Naoto projects a memory, sitting in a club, drinking a soda, while Rise and the rest of the girls walk over to her.
And in all of this, the detective's meter ticks up to about 3/4 full.
no subject
"Ah, Naoto-kun, I'm sure something dramatic enough to need that will happen at some point."
She knows it's technically cheating, or at least discouraged, but she reaches out a hand to let Naoto take it.
"I'll rely on you, okay?"