The Powers That Be (
powersthatbe) wrote in
synodiporia_ooc2015-08-28 06:41 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Test Drive #11.
Welcome to the Synodiporia Test Drive Meme! Below the cuts there are two new prompts, and here are the prompts from previous test-drives, which you’re still welcome to use in this post. When you comment, be sure you specify what prompt you want to play with, and please put up your own threadstarter - it makes for a much more friendly environment that a forest of bare toplevels! OCs are especially welcome! Please take a quick look at our Directory & familiarize yourself with the concept and setting of the game before you jump in.
Our upcoming app round runs September 1st-7th. Our next Jaunt, The Lightning Age, a postcolonial steampunk romp with a hunt for a fugitive disordering a peaceful flying city, will run September 12th-October 19th, and an alternate player-driven setting, or Walkabout, will be available (but the specific setting has yet to be voted upon).
Prompt #33 is set in the sometimes Mad-Max like post-apocalyptic academia of the Ivory Tower jaunt, where an isolated school works to restore civilization decades after a brutal war destroyed it. But off-campus, things can get a little rougher…
Prompt #34 is set in the world of Heartbreak Academy, a shoujo high school world where Social Technology, or S. Tech, allows the physical conjuration of emotions - sparkles, roses, soundtracks, emotes and rainclouds. Heartbreak Academy teaches elite students how to better master their S. Tech - and as you could imagine, this makes practical exams… very interesting...
Prompt #33: Pop Quiz.
There are chlorine bombs in the library, and snipers outside.
To be more specific, the library is an open-air market set up in a suburban French high-rise parking garage, one of the few buildings on this side of the city to survive intact, and a good place for gatherings that might need a quick getaway. Academics from across Europe use it as a trading post - bringing old books, or bringing computer printouts collected in three-ring binders, driving up in dune buggies or armored trucks, landing on the ceiling in helicopters, conducting a rapid swap of the valuables, and leaving.
But this time, the warlords knew they were coming. On each floor, among the parked cars, there’s a truck or van with deflated tires and an empty gas tank, in which an oil-drum and a detonator have been mounted. It’s overkill, but worse is the fact that in half-demolished buildings to either side are snipers. To the west, they only have crossbows, but the raider on the northeast has some sort of pre-War antimateriel rifle, and he’s already scragged a buggy in the exit ramp and shot a chopper pilot on the roof.
So now, it’s up to the academics. Those who study environmental sciences are trying to find ways to neutralize the chemicals. Engineers are working to disarm the detonators or fix the vehicles enough to safely transport the bombs. The history and humanities students are given the job of finding some way to stop the snipers, and stop raiders from getting in to steal any of their texts or other resources.
And some, of course, are caught in the fine traditions of academic debate, and may need Travelers to steer them to more decisive action… but of course, there might be Travelers among the raiders, too.
Prompt #34 Partner Exercise
The exam is simple. Each of you’s been given a spare, teacher-monitored Moe-Meter and left alone in the exam hall. Using S. Tech - not just fancy manifestations, but your words and actions, your persuasive skill and acting ability, all the skills that make you effective with S. Tech - you and your partner for this exam have to bury the needle. The problem is, you have to do it in both directions - positive emotion, maxing things out with cuteness, fondness, or warm feelings - and negative emotion, hitting empty on the meter through sadness, anger, or fear. Any sort of against-the-rules physical contact is an automatic F (if your partner reports it), but apart from that, it’s up to your imagination. You have fifteen minutes - that’s like Seven Minutes In Heaven and Seven in Hell, with one minute of cooldown in between.
Our upcoming app round runs September 1st-7th. Our next Jaunt, The Lightning Age, a postcolonial steampunk romp with a hunt for a fugitive disordering a peaceful flying city, will run September 12th-October 19th, and an alternate player-driven setting, or Walkabout, will be available (but the specific setting has yet to be voted upon).
Prompt #33 is set in the sometimes Mad-Max like post-apocalyptic academia of the Ivory Tower jaunt, where an isolated school works to restore civilization decades after a brutal war destroyed it. But off-campus, things can get a little rougher…
Prompt #34 is set in the world of Heartbreak Academy, a shoujo high school world where Social Technology, or S. Tech, allows the physical conjuration of emotions - sparkles, roses, soundtracks, emotes and rainclouds. Heartbreak Academy teaches elite students how to better master their S. Tech - and as you could imagine, this makes practical exams… very interesting...
Prompt #33: Pop Quiz.
There are chlorine bombs in the library, and snipers outside.
To be more specific, the library is an open-air market set up in a suburban French high-rise parking garage, one of the few buildings on this side of the city to survive intact, and a good place for gatherings that might need a quick getaway. Academics from across Europe use it as a trading post - bringing old books, or bringing computer printouts collected in three-ring binders, driving up in dune buggies or armored trucks, landing on the ceiling in helicopters, conducting a rapid swap of the valuables, and leaving.
But this time, the warlords knew they were coming. On each floor, among the parked cars, there’s a truck or van with deflated tires and an empty gas tank, in which an oil-drum and a detonator have been mounted. It’s overkill, but worse is the fact that in half-demolished buildings to either side are snipers. To the west, they only have crossbows, but the raider on the northeast has some sort of pre-War antimateriel rifle, and he’s already scragged a buggy in the exit ramp and shot a chopper pilot on the roof.
So now, it’s up to the academics. Those who study environmental sciences are trying to find ways to neutralize the chemicals. Engineers are working to disarm the detonators or fix the vehicles enough to safely transport the bombs. The history and humanities students are given the job of finding some way to stop the snipers, and stop raiders from getting in to steal any of their texts or other resources.
And some, of course, are caught in the fine traditions of academic debate, and may need Travelers to steer them to more decisive action… but of course, there might be Travelers among the raiders, too.
Prompt #34 Partner Exercise
The exam is simple. Each of you’s been given a spare, teacher-monitored Moe-Meter and left alone in the exam hall. Using S. Tech - not just fancy manifestations, but your words and actions, your persuasive skill and acting ability, all the skills that make you effective with S. Tech - you and your partner for this exam have to bury the needle. The problem is, you have to do it in both directions - positive emotion, maxing things out with cuteness, fondness, or warm feelings - and negative emotion, hitting empty on the meter through sadness, anger, or fear. Any sort of against-the-rules physical contact is an automatic F (if your partner reports it), but apart from that, it’s up to your imagination. You have fifteen minutes - that’s like Seven Minutes In Heaven and Seven in Hell, with one minute of cooldown in between.
26
"Hey, kid. You all right?" he asked, trying to make himself look as friendly as possible.
no subject
"Ah, yeah I'm alright Adachi-san. What are you doing here?"
no subject
What, did this kid know him? Come to think of it, he kind of sounded familiar too... He couldn't quite put his finger on it, but he was reminded of a certain blue haired pain in the ass that liked to bean him in the head with a heavy book. But this kid looked nothing like Michael, even if he sounded like him. So where had he heard and seen him before...?
Ugh, he couldn't put his finger on it.
"Uh, this might sound weird, but have we met?"
no subject
"Yeah, I'm Yu-kun's friend. You asked us about Yukiko-san's disappearance after Dojima-san got us out of trouble about having weapons in the Junes food court." Don't tell him you don't remember that. That was like the longest conversation they had before the group sort of exploded with members.
no subject
He wasn't going to object to the honorific; after all, Naoto-kun would always be Naoto-kun in his book, no matter what her gender was or how girly she wanted to be. But... he knew he was too preoccupied with going after Yukiko when she disappeared to have talked to anyone other than Saki about it.
"Ahh... I think we're from different timelines," he finally explained. "Things must have happened differently, so... you probably met me, but I don't remember you."
Hopefully that was a good explanation. He was getting tired of giving them, especially since they usually ended with him being the bad guy.
no subject
Wait hold on timelines? Plural? Oh geesh come on he doesn't need this, sure it could make tons of sense given that he goes jumping into TVs and stuff, but isn't timelines stretching the bizarre factor just a little bit? On a logical level Teddie growing a body was bordering on impossible, but in context of where he was from and what Teddie and the rest of the team were doing because the police weren't exactly well-equipped to deal with the case...
"Okay, I guess that kind of makes sense," There's at least some grounding in actual scientific theory anyway. He still doesn't look like he fully believes it but he doesn't have a way of refuting Adachi's claim if he was really going to hold to the idea of being from a timeline where they never met.
no subject
Adachi paused a moment, before letting out a sheepish noise, reaching and rubbing at the back of his neck.
"Uh, so... who are you?"