The Powers That Be ([personal profile] powersthatbe) wrote in [community profile] synodiporia_ooc2014-11-12 04:20 pm

Announcements / Jaunt End / Liminal Plot!

First, some housekeeping: with Aaron stepping down from her mod position, Meta, previously list helper mod, is now assuming the full mod position of Queen of the Lists. All hail to your new overworked overlady. Please let her know when a list isn’t up to date, and she’ll attack it with new data as soon as possible.

Second: starting next Jaunt, plot-important infiltrators will receive a bonus skill if they make extra Skill AC (60+ comments). We really can’t stress enough how important it is that the people committing to plot-important roles be active and communicative and take initiative. We’d really like this to be a way that PCs can be involved in shaping the structure of plots & events, and so that NPCs will need to be used less often for plot hints & resolutions.

Third: after discussing the matter for the last few days, the mod team has arrived at the conclusion that this Jaunt has misfired to the point where it doesn’t make sense to try and salvage it in the available time, nor does it make sense to extend it. Instead, we’ll be concluding the plot early and beginning a Liminal event that will stretch until the next Jaunt begins in early December. Given the inactivity and lack of communication problems we’ve had due to health & scheduling issues, we want to make absolutely certain there’s plenty for players to do during the Liminal Event, so we’re tying it into the metaplot.

There’s going to be a glitch with the Jaunt. As of a post going up later this evening, there will be a sudden telepathic babble of voices, the sky will go white, all non-Traveler people, animals, and zombies will vanish, and time will apparently freeze. Falling objects will stop where they are. Liminal Space gravity rules will apply. Technology that was operational will remain operational (lights that are on, motors that are running, etc.) but flipping switches and turning will change nothing - what’s on stays on and what’s off stays off.

After a moment, the telepathic cacophony will fade, but time will remain frozen. Infiltrators will be restored to their investigator selves, and it won’t take long to realize that everyone is now within about sixteen square blocks of decaying cityscape, and the white sky beyond is in fact an impenetrable barrier. Everyone is once again in Liminal Space, cut off from the rest of the world. However, there will be a few important differences.

1. Every object from the jaunt will retain object permanence, which will make finding food and water for the next two weeks a little more doable.

2. Certain areas of the cityscape will experience time distortions. In minor distortions, people can watch everything around them speed up, slow down, or reverse. In major distortions, age up/age down effects will apply, allowing characters to temporarily interact with past or future versions of one another. If you’d like a future version to incorporate hints or details of upcoming jaunts, send an email or private plurk to Matt & he’ll see what tantalizing details he can hook you up with.

3. Other areas of the city will have spatial distortions - selective gravity, teleportation, impossible spaces that loop around one another… or size distortions that temporarily grow or shrink characters, so that we may temporarily have Godzilla-sized or ant-sized Travelers.

4. Characters with the Questing Sense or Fool’s Favor skills may also email or PP Matt in order to receive information at this time.

For those of you who were enjoying the Jaunt setting; there’s a chance we may revisit it in a retooled format after a few months have passed, but right now we have plenty of other Jaunts in the pipeline to focus on.

Make plans, ask questions, or leave us feedback as usual in the comments below! We really appreciate your understanding, and we hope the sudden change of pace isn’t too jarring - things obviously weren’t working as they were, and this is the best solution we could come up with.

Glitch Plot Plans | Questions | Feedback
surveyor: (Default)

[personal profile] surveyor 2014-11-13 01:31 pm (UTC)(link)
EXCELLENT. It'll be up at some point today for sure!!