The Powers That Be (
powersthatbe) wrote in
synodiporia_ooc2014-01-27 01:49 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
CHARACTER RECLAIMS
From now until endgame, Synodiporia is closed to new applications. However, players who dropped or idled characters but who do not have a behavioral strike against them may reclaim characters at any time. Dungeons and app windows are no longer necessary. Simply comment below with "I'd like to bring [character (username)] back!" And we'll take it from there. Players already at 3 characters who wish to bring back a 4th or 5th may do so so long as they're current on AC. Players wishing to bring in characters above 5 may request special mod permission. If you are uncertain if you qualify to reclaim, please email us at synodiporians@gmail.com and ask! |
ACCEPTED
If you'd like, you can intro your character in the newest mingle, but we recommend you wait until the new mingle made specifically for new character introductions goes up, which will be some time in the next 48 (probably 24) hours!
We'd like to discuss Seraphs more with you before we make a determination about powercapping. Specifically, is Sorey bringing any Seraphs along with him, and if so, how does that work with regard to them being separate, sentient beings?
Re: ACCEPTED
If Mikleo is in, that's actually a seraph in question! Other than that, there's no one. Seraphim themselves are different characters. It's just that Sorey can harness and use their powers if they're there. For example, if Mikleo is in game, he would simply sometimes reside inside of Sorey, and Sorey would be a vessel for him should Mikleo choose to be.
Other than that, they're other characters entirely.
As for armatization, it's more or less Sorey being able to use their powers, or heal others. He wouldn't be able to bring back the dead, but he would be able to heal other's wounds. He'd also be able to use similar ice artes that Mikleo can.
Re: ACCEPTED
Got it! In that case, no powercapping for Seraph armatization is needed. if you encounter a character in game who isn't a Seraph, but seems like they could be armatized because of a Seraph-like nature, ask a mod before doing so!
Re: ACCEPTED
Re: ACCEPTED
OH, almost forgot! Inform a mod as well if you make someone a Squire - you don't need permission, but we'll need to know how they suddenly acquired a new power!
no subject