The Powers That Be ([personal profile] powersthatbe) wrote in [community profile] synodiporia_ooc2014-01-27 01:49 pm

CHARACTER RECLAIMS



From now until endgame, Synodiporia is closed to new applications.

However, players who dropped or idled characters but who do not have a behavioral strike against them may reclaim characters at any time. Dungeons and app windows are no longer necessary. Simply comment below with "I'd like to bring [character (username)] back!" And we'll take it from there.

Players already at 3 characters who wish to bring back a 4th or 5th may do so so long as they're current on AC. Players wishing to bring in characters above 5 may request special mod permission.

If you are uncertain if you qualify to reclaim, please email us at synodiporians@gmail.com and ask!
quoted: (ᴡʜʏ ᴅᴏ ʏᴏᴜ ᴡᴇʟᴄᴏᴍᴇ ᴛʜᴇᴍ?)

Abilities

[personal profile] quoted 2014-04-02 11:18 pm (UTC)(link)
POINT OF DEPARTURE: N/A

ABILITIES:
Nilin is the average human with some decent combat skills. And by decent, one must recognize how amazing they are. For all it’s hand-to-hand combat she’s been able to take down zombie-esque Leapers, robots, and heavily armored guards. Her punches and kicks have a lot of bite to them. When setting up her moves in game you have Pressens, which are fighting moves which drastically change her fighting style. They are as follows:

· Chain - Chain Pressens copy the previously used Pressen within a combo, doubling the damage dealt. The more chains you have, the more damage done. The fighting style used in a Chain Pressen is Tai Chi, and it initially does +15 damage.

·Cool Down - Cool Down Pressens don’t do much in the way of damage, however they do decrease the rate at which one must wait to use an S-Pressens. The fighting style used in a Cool Down is Capoeira, and it inflicts +15 damage, and -10 cool down time.

·Power - A Power Pressen allows Nilin to inflict much more damage than usual. This means that she can take down enemies much faster than normal. Using the Power Pressen can allow Nilin to preform a “Memory Overload” finisher when fighting S.A.B.R.E. Force Enforcers. The fighting style used is Judo, damage inflicted begins at a base of +40, and +15.

·Regen - The most commonly equipped Pressen of all is the Regen Pressen. Like its name entails, the Regen Pressen will allow Nilin to regenerate a certain amount of health. The fighting style used is Taekwondo, and it does damage +15 with a regen of +9 health.

Then there’s this unique little tool called a Sensen. Now the sensen is actually supposed to be a gateway to memories, and a way for some to communicate more intimately. As in you can speak to someone through the device. Now this Sensen also gives Nilin unique moves, called S-Pressens. To use these it requires a chunk of Focus. Focus is generated any time Nilin inflicts damage on an enemy, so she’s almost always got some focus.

As for the S-Pressens, they go as follows:

· Sensen Fury - The Sensen Fury allows Nilin to freeflow from enemy to enemy, her attacks growing in strength with each hit. During the Fury, Nilin no longer needs to use Pressenses, however if she is interrupted during combat the boost is null. The duration is 6 seconds long and the cooldown is 66 seconds.

· Sensen DOS - The Sensen DOS has the ability to shut down all nearby Sensens for a limited time, which can stun enemies and reveal any camouflaged ones. The attack is distributed throughout the immediate area and, for all intents and purposes, extends throughout the entire combat area. The shutdown duration is a short 10 seconds long, and the cooldown time is 180 seconds.

· Logic Bomb - The Logic Bomb is actually a nasty little virus planted on a person, preferably near the midsection. The virus deals heavy damage to all targets in it’s wide range. It can actually destroy Heavy Enforcer shields. While placing the logic bomb on a person, Nilin is considered temporarily invincible, so when going up against Skinners, Mourner Leapers, and S.A.B.R.E. Force members it’s a very effect attack. The Logic Bomb has an explosive damage of 300 and a blast range of 4.5 meters. It’s cooldown rate is 180 seconds.

· Sensen Rust in Pieces (Sensen RIP) - This specialized S-Pressen which turns robots against the S.A.B.R.E Force. The only robots it affects are Nephilim and Seraphim in Neo-Paris. Using this Pressen on a Seraphim makes the flying security robot target ground units and enemies. When a Nephilim is caught with Rust in Pieces it’s impenetrable shield’s polarity has been reversed so that it effectively sucks in all nearby enemies. After a few short seconds both the shield and the Nephilim will explode. The Seraphim bolt damage is 20, the Nephilim’s blast damage is 300, and the cooldown is 180 seconds.

· Sensen Camo - Using the Sensen, Nilin becomes temporarily invisible to her attackers which allows her to get the upper hand in combat. During her Sensen Camo she may immediately preform a Memory Overload. However, after the initial attack Nilin returns to being visible. The camo state lasts for 30 seconds and the cooldown time is 180 seconds.

Nilin also has certain customizations to her Sensen Glove, they are as follows:

· Junk Bolt
· Spammer
· Force Spammer
· Pick-Socket
· Memory Remix

Last but not least, Nilin is very skilled in free running. She’s swift when she runs, climbs, and jumps. Rarely does she lose her footing or find herself unable to get where she wishes to go.

INVENTORY;
Combat Skin (which means the clothes on her back)
Sensen Glove/Hunt Glove

ANYTHING ELSE WE SHOULD KNOW?

Since most of her Sensen related abilities need you to have a Sensen, she will not be able to use half of them. As in, she can’t Memory Overload, DOS, or Logic Bomb, etc. because everyone outside of her canon will not have a Sensen. It’s kind of a null and void thing, you know? However, she should still be able to use Fury and Camo - I guess? Rust in Pieces is a small possibility only if she runs into a Seraphim or Nephilim.

Also, would it be alright for Nilin to be a newbie veteran, having only gone to Belljar? That way she’s got some idea of how things work and can more easily fit into the game. To further explain, Nilin will have a vague, but firm enough idea of how to react to the jaunts and further mold into the swing of things while still in need of a guide.

She didn’t know what was expected of her in Belljar, didn’t like it really. Kind of archaic compared to where she comes from. But she adapted a little clumsily to the situation. Of course she’s gotten to know some people but only vaguely, kind of winging it like she did when she lost her memory at the start of her journey in Remember Me.