The Powers That Be ([personal profile] powersthatbe) wrote in [community profile] synodiporia_ooc2014-01-27 01:49 pm

CHARACTER RECLAIMS



From now until endgame, Synodiporia is closed to new applications.

However, players who dropped or idled characters but who do not have a behavioral strike against them may reclaim characters at any time. Dungeons and app windows are no longer necessary. Simply comment below with "I'd like to bring [character (username)] back!" And we'll take it from there.

Players already at 3 characters who wish to bring back a 4th or 5th may do so so long as they're current on AC. Players wishing to bring in characters above 5 may request special mod permission.

If you are uncertain if you qualify to reclaim, please email us at synodiporians@gmail.com and ask!
vindico_mus: (Default)

Nezumi | No. 6 (AU) | 1/3

[personal profile] vindico_mus 2014-03-30 08:45 pm (UTC)(link)
P L A Y E R;
NAME: Laure
AGE: 30+
PLAYER JOURNAL: [personal profile] quixotic_dreamer
TIMEZONE: CST
CONTACT: [plurk.com profile] elvellyn
OTHER CHARACTERS PLAYED: Zelman Clock

C H A R A C T E R;
NAME: Kobayashi Nezumi (Surname name given for AU character)
CANON: No. 6 novels
POINT IN CANON: n/a, native to previous game setting
AGE: 18
APPEARANCE: Nezumi is a man of average height, standing at 182cm, and a pale ivory complexion. He has long blue-black hair that reaches down to his shoulder-blades when down, though he usually wears it twisted up into a knot at the back of his head, save for the layers of long bangs that surround his face and piercing gunmetal-gray eyes framed in thick black lashes that rarely reflect any emotion at all. He has a lithe, lean yet muscular build that lends him a natural grace in movement of most any kind.

He does have what appears to be burn scarring across his back; however he has no memory as to how he received it. The old Lady never said and Nezumi never bothered to ask.

When he’s not at work, he’s usually dressed in some form of cargo pants, boots, and long sleeve shirts, sometimes adorned with light jewelry, most of the time not. When working as ‘Eve’, he usually dresses in soft, flowing gowns with only a touch of makeup to highlight his rather androgynous looks.

CANON HISTORY: The Wiki

Previous Game Premise:
New Babylon is a panfandom roleplaying game set in a cyberpunk world, with multiverse elements inspired in part by Roger Zelazny's The Chronicles of Amber. The action centers in and around the dystopic arcology New Babylon, one of the last bastions of civilized humanity left in a post-apocalyptic wasteland blanketed by nuclear winter.

Characters can be either offworlders who have been pulled to New Babylon via an ‘experimental glitch,’ or natives who have lived their entire lives in the city; how they cope with life in New Babylon is up to them, whether they choose to carve a life out for themselves in their (new) home, or uncover the truths hidden in back alleys and boardrooms and behind corporate firewalls, or something in-between.
vindico_mus: (Default)

Re: Nezumi | No. 6 (AU) | 2/3

[personal profile] vindico_mus 2014-03-30 08:47 pm (UTC)(link)
CANON PERSONALITY: His personality is exactly the same as his OU, though I've adjusted the reasons for his thoughts and mannerisms to fit the AU setting.

Nezumi is, in a word, a survivor. He made a choice early on, to dig in deep and claw his way forward - to hold fast to this life he has by any means necessary. And he made that choice, again and again as he grew older. When circumstances, uncertainty, or exhaustion wore him down, he chose to continue to live no matter what. He learned to do whatever it takes in order to ensure his own life reached the next day, and discovered all too soon what the weight of having to take a life felt like, accepted the realities of having to kill another to reach that goal of survival.

He truly believes the axiom ‘Survival of the fittest’.

It’s because of this that he learned to shut people out, to distance himself from them as much as possible to avoid attachment or perceived weakness on his own part. Jagged and jaded to the extreme, he became the perfect example of a hard-hearted loner, utterly cool, aloof, and uninvolved.

Experienced and unaffected on every level.

From his actions and reactions, it’s obvious that Nezumi is a seasoned close-combat fighter with reflexes honed in experience rather than simple instruction. He has an above average grasp of situational awareness, thus can easily take ‘stock’ of the moment and plan accordingly – a skill that makes it exceptionally difficult to catch him off guard. While he is proficient with using whatever is at hand in a fight, his weapon of choice is the switchblades that he always carries on his person.

He’s confident without being cocky in his fighting skill, and doesn’t brag or boast unnecessarily to appear greater than he is (at least in that respect). He’s self-aware enough to recognize his strengths and weaknesses… and how to hide them all.

And yet.

He befriended a trio of mice early on, introduced to him by his guardian - going so far as to call them his companions, and developed a deep, abiding passion for literature. Especially tragedies. He would spend all of his free time in the safety of his home – nothing more than a run down, two bedroom apartment on Level 4 left to him by the old woman that had cared for him after his parents were killed – reading every single book and tome that he managed to salvage from the lowest storage rooms of the abandoned library on Level 2 and what he can reappropriate from the upper levels.

Books on science and technology, on mathematics and engineering, classics and religion. Shelf after shelf, he lost himself in a wealth of knowledge contained in his run down apartment, all stacked in haphazard piles against walls, around his bed, in the hallways and the miniscule kitchen so that the place was little more than a bed, a piano, a couch and a small coffee table, and his interface equipment - all surrounded by his amassed treasures.

He’s mechanically inclined, having developed his own miniature AI that looked like mice, complete with warm fur and fluid movements that he used to both infiltrate the government on the upper Levels and to find Shion again because for him...

Shion is the only one that can evoke such a confusing mix of frustration, irritation, exasperation, joy, and bemusement in Nezumi.

In canon, he can’t help the sarcastic teasing that he used with the other, nor the sharpness with which he berated him for clinging to the bonds Shion still held in No. 6. While talking to Shion, Nezumi revealed a rather telling bit of advice that shows how he views survival:

"Back there, you threw away your citizenship card because it was a danger to us. So are feelings for other people. You get dragged around, pulled this way and that, and before you know it, you're in dangerous territory. Your mama, papa, your grandma, whoever― they're all strangers now. There's no emotional room in you to be concerned about strangers. Your hands are full enough trying to keep yourself alive."

And yet.

For all that he continuously claims that he and Shion are strangers, he always follows harsh criticisms with almost gentle words or actions that reveal the shades of a lie beneath the assertion.

To Nezumi, reality is something that betrays people every day, with a disturbing ease even as it pulls people's lives in unanticipated directions. Reality is something that can coolly and casually fling them into despair, was equally cruel and violent, and utterly absurd. Reality isn’t to be trusted - it could make anything happen at any time, or take anything that was of value without hesitation.

Personal questions are ignored outright by anyone, and downright anger him if asked with any measure of persistence - because by his estimation, they’ll break down the safety barrier of ‘strangers’ that he has set between him and everyone else. It’s in these moments that people see the harder edge to Nezumi, an animalistic quality that bespeaks of a stubborn fight or flight instinct to avoid human attachments.

For all that Nezumi’s actions and words reveal a special case for Shion, this skittishness and wariness has become something too far ingrained within Nezumi. He also reveals, in constant subtle ways, that his own grasp on reality is often suspect. In canon, when spoken to by Shion with a blunt honesty, Nezumi automatically assumes Shion is quoting lines from a book or play. He doesn’t always connect sincere words and action to the truth or feeling, as he’s never really had the experiences in his life that would indicate those things exist outside of said book and plays.

It’s a weakness that only Shion has been unwittingly gifted the right to see by Nezumi, though Nezumi himself is quite unaware.

He uses harsh, often cutting words to maintain that distance between him and everyone else, then turns right around and softens the blow with an act of kindness or softer reassurances if that person is Shion. He’s a constant contradiction, but only with Shion.

And the reason? Nezumi firmly believes that he and Shion will become enemies one day. Because of Shion’s strong desire to still keep and protect those few bods he holds within No.6 (or in this case, New Babylon) and Nezumi’s intense hatred for all that No. 6 (New Babylon) stands for, Nezumi can’t see or accept that there will be a middle ground.

It’s one of the many ways Nezumi shows that his world view is very much ‘black and white’. Upper Levels, Lower Levels, holding onto those bonds or cutting all ties, survival of self over acts of kindness to others. All things he views in strict lines, save for the few instances he crosses those lines.
vindico_mus: (Default)

Re: Nezumi | No. 6 (AU) | 3/3

[personal profile] vindico_mus 2014-03-30 08:48 pm (UTC)(link)
POINT OF DEPARTURE: Since he's a 'native' in the game, I've detailed his AU history for New Babylon here.

According to Nezumi’s earliest memory, his mother’s stories, their family had once lived outside the dome. They’d lived in a quiet village far removed from the large cities and their wars, under the true sky and a canopy of trees, in the serene shadow of a white-capped mountain. It was a place where technology was the exception rather than the norm until the last great nuclear war.

He always hated those stories.

Because for Nezumi, his reality has always only ever been New Babylon and the atrocities that were carried out in the name of Branch Industries, most especially by Harmonia Industries. In truth, Nezumi’s clan had once been one of the largest in New Babylon, back when it had been formed, before they’d even reached above ground – and they’d been one of the first to naturally develop mutant powers.

Most died at the hands of Harmonia ‘energy research’, but the vast majority of those remaining died in the civil war brought about by the Fire Bringers, save for a small, scattered handful – one of which was his grandfather and his young daughter. His mother, whose voice carried like an electromagnetic pulse (EMP) and was capable of shutting down entire blocks around her when focused enough.

She disappeared during the last Mutant March somewhere on L7 and hasn’t been seen or heard from since. Nezumi was around four at the time. After that, the old matriarch of their broken clan took him in. She had all traces of his true name and lineage removed from all the records, including his own memory cortex, save the ones she couldn’t reach at Branch and Harmonia. She gave him a new history and name: Kobayashi Nezumi.

From the day she took him in, to the day she died when he was sixteen, she trained him, educated him, and carefully sculpted a wholly independent, emotionally bankrupt being. Her words, her lectures and commands were engraved into his deepest memories:

”Never sigh. Never cry. Or the demons will take advantage of your weakness. Sighing makes you vulnerable, so it’s best to keep your mouth shut. Don’t let your heart fall for anyone. Trust no one inside it.”

She was the one that taught him how to hone his connection with the mice and rats of the lower levels, and ensured he had the best instructors from near god-level hackers. She was the one that never let him forget the stories passed down, generation after generation, of the things that were done to their people in the name of New Babylon… and she was the one that got him involved with the remnants of the Fire Bringers, of whom hold his tenuous alliance.

Now, he does what he must to get whatever ‘ins’ he can get with the upper levels, all in the hopes of bringing them down. He makes enough hacking to support himself on Level 4, but works for the twins at the HostWorld, and has for the past two years, both as a host, a sometimes hacker, and a spy on his fellow workers for the twins, though he reports directly to Kaoru.

Due to his diligent efforts of attending school all the way through high school, he’s managed to catch the eye of the scholarship board at Harmonia and has received a full-ride sponsorship to UNB from them, which he started this last term with a dual major of Bio-engineering and English Literature. The irony that they’re the ones paying for his education, just so he can find a way to tear them down from the inside, is one he relished with absolute delight.

He’s currently living in his mentor’s old apartment on Level 4 - which is nothing more than a small loft-style apartment crammed full of old books and texts (Many of which are in various states of ‘damaged’ from the acid water before they were retrieved from the remains of the Level 2 Library). These books have been collected and passed down in secret for generations and Nezumi... doesn’t share them willingly.

ABILITIES: He’s a survivor with a photographic memory - he can fist fight down and dirty with the worst of the street rats from the lower levels and specializes in close combat knife fighting... if he fights at all. But he can also spin escape plans on the fly given the fact that he’d rather slip away and survive another day, than fight someone for what is probably a pointless reason to start with. He has a heightened sense of his surroundings, a sixth sense that detects dangerous situations enough for him to beat a hasty retreat before things get life-threatening... usually.

As a descendant of one of the first families to develop mutant powers, Nezumi has a few unique ones of his own. The first being that he’s capable of commanding and controlling mice and rats with his thoughts, an animalistic form of telepathy, though he’s more prone to use this ability to communicate with them like companions than anything.

The second being his voice. Or more specifically, his singing voice, which is capable of either hypnotizing his target, calming them, or evoking other strong emotional responses from them. And more importantly, if focused enough, he can emit a frequency to disrupt the normal function of vital organs so that his voice can give them that final push over the edge - he can help them die.

Nezumi is quite competent with technological engineering. He specializes in building small, miniature AI mice that have a ‘living’ skin complete with heat sensor. These mice can be used to track people or items, or for audio/visual surveillance, or to create 3D imagery of secured locations, thus he’s a Level 16 Hacker and makes the majority of his contacts for hacking jobs through his mice.

No one’s ever met him in person, at least not while he’s working as the hacker known as VC-103221.

INVENTORY; 3 live mice, 2 mechanical ones, a switcblade, synthetic leather jacket, his clothes, a wallet, a 9mm with one clip in the firearm and 2 in his cargo pockets, his neuro-implant (inactive unless they're in a world where the tech is similar), and two flat-space technology blades that can extend to either the front or the back, ( similar to the ones linked, only they're attached to vambraces on his forearms instead of full arm cybernetics).

ANYTHING ELSE WE SHOULD KNOW? He has three mice that are his companions: Cravat (the tan one), Hamlet (The white one), and Tsukiyo (the black one). They’re descendants of a breed that had been native to the village that Nezumi’s clan had been from, way back when, and have a higher than normal intelligence. They can understand human speech to some degree and while they have no ability to articulate responses to anyone else, Nezumi can communicate with them quite easily. He can use them to deliver messages via encrypted messages in a small digital capsule they carry in their mouth.

Unlike these three, he has two miniature AI mice that he uses to go where it would be otherwise difficult or impossible for him to go. Both of these are small, pale gray mice with dull red eyes in contrast to his living companions, whom all have grape-colored eyes. The first one is used for surveillance and is capable of audio and visual recording as well as transmitting his own voice either as is or through a voice disguiser when needed. The second he uses as both a guide when setting up deals or to track a person’s location for... whatever reason. This one is equipped with a miniature 3D imaging system that can show maps and directions of anything from a street path to a building schematic.

S A M P L E S;
FIRST PERSON:
Canon: First & Second
AU: Only one, because it was nearly all in prose...

THIRD PERSON: Previous NB game thread 1 and 2, to show how the tech worksto show AU voice.