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GARRETT » 「 ɟǝᴉɥʇ ɹǝʇsɐɯ ǝɥʇ 」 ([personal profile] blackhand) wrote in [community profile] synodiporia_ooc 2014-03-27 02:41 am (UTC)

garrett // thief

C H A R A C T E R;
NAME: Garrett
CANON: Thief (or Thief 4, if you prefer)
POINT IN CANON: After Chapter 7
AGE: in his 30s
APPEARANCE: Found here
CANON HISTORY: The reboot
CANON PERSONALITY:

“If there’s one thing this city’s taught me, it’s that you can put a price on anything. Secrets, reputations… a life. And trust? If you have to ask, you can’t afford it.”

Garrett is the exact opposite of what you would call a hero. Selfish, isolated, self-centered and a survivalist, his main focus is on himself, and the pride of his reputation. Known as the “Master Thief” within the City’s underbelly, he is the best there is, and no one else can come close. A man who focuses on his reputation and his skill set, Garrett is incredibly unpredictable, adapts brilliantly to changing situations, and can disappear from view into the shadows in the blink of an eye.

And this is something he does on a nightly basis.

The City is a cesspit, and it is no stranger to things that are foul and improper. Garrett makes a living being a thief, and not by just being a thief, but being the only thief within the City to do the most outrageous and impossible heists, all against the odds. Most would say he’s driven by greed, or by a sinister want to make everyone else’s lives miserable, and half his would-be captors would rather have him hang by sunrise than even think of giving the man a second chance. He is a mysterious figure, one that eludes their tries to ensnare him, despite the many ones they do (and boy, are some of them extravagant), and he is beyond frustrating for the authorities who want nothing more than to wring his neck.

But for all that they believe Garrett is, they are extremely far from the truth. The master thief doesn’t steal for greed. In fact, most of his treasured loot isn’t because it was there- but because it was a challenge to get it. Garrett believes in quality over quantity (though let’s be real here, you leave a trinket out and a thief comes around, that thief is gonna steal it, he’s no exception), an ideal of once “stealing to live,” now “living to steal.” He lives for the challenge, the ultimatum of demanding him at his best, putting his life at risk, his skills to the test, to prove not only that he’s the best, but also make sure he stays the best. Ideas such as robbing a book from a brothel, saving a friend from a burning/exploding jail and at the same time finding the majestic vault within said jail and looting that while the building is falling apart- he takes these with stride, with confidence that he can not only do them, but he can do them well, and without getting caught. It’s with this confidence that he pulls off some of the most spectacular heists, keeps his reputation going, and returns home with a new trinket and a vast amount of pride.

Speaking of pride, that is a huge part of who Garrett is, though at first it may be hard to tell. Outwardly, Garrett isn’t the kind of person who you’d consider to be social. He has a habit of judging people before meeting them, studies them far too much with scrutiny, and doesn’t speak unless he wants to. He’s arrogant and stubborn, at least when it comes to him knowing what he wants and how he wants to approach it- try to tell him how to go somewhere, or how to do something, and he’ll blatantly choose his own, because he knows it’s better. This has helped him, and hindered him, depending on what situation you look at. His mannerisms are what you’d define of a typical asshole; he’s cocky due to his years of experience, he snarks because most of the time he believes people are dumb (and sadly enough, they usually are), and he’s witty when the time calls for it. Garrett is also a very brooding and sulking kind of man, one who is a loner and prefers to stay that way. He believes that if he’s alone, he has no one to concern himself with, and therefore no one to hold him back. He prefers solitude and the quiet compared to noise, and chooses this because it’s better to trust yourself than to trust someone else. Trust someone else, and you risk emotions showing through, risk showing weakness in a world that is unkind and unforgiving. Trust no one, and survive for your own sake.

But despite this harsh outlook on life, Garrett is not entirely heartless. His morality is a complex gray, one that has darks and lights and is a very difficult side to put him on, if he can be on a side at all in the first place. While most may consider him on the low end of the social life of the City, the master thief insists he has more morals than most in his line of work. Firstly, he avoids conflict if confronted, choosing to instead remain hidden and avoid problems unless it’s necessary. It’s not a good idea for a thief to clash with a sword, as he says, and that’s something he adheres to. Secondly, he chooses stealth whereas other thieves choose brutality- which is why most of them are dead, and why most of their loot is now in Garrett’s possession (see what I mean when he thinks people are dumb? this is why). Finally, he doesn’t kill. Not unless it’s absolutely necessary, as a last resort. Being a thief, one of the last things he wants to do is draw attention to himself, and a dead guard only promises a large amount of reinforcements high-tailing their way in his direction. If the guard or citizen is a threat, his first action is to knock them out, and let them regain consciousness in their own time. He’s a thief, not a murderer.

There is also the point about his relationships. His main concern has always been for himself, but through the course of the game, Garrett proves that while he is a selfish person, he can care for others (and it both scares and pains him that he can). Erin is a major factor in this, as we constantly see her throughout the game. The thief has always had a soft spot for her, and wanted her to thrive as he has in the City. He took her in when she was young, showed her the ways of being a thief, and gave her a chance at something better. Erin, however, was naïve, and more often than not, their personalities clashed, causing him to help in the only method he knew how to- to be harsh and eventually, send her on her way. By doing this, he was trying to help her understand that the City was not a game to play, it was a place you had to survive, or be hung by the neck until dead.

It didn’t end well for either of them.

But when it came to saving her, to trying to fix things and make up for what happened in the past, he is reluctant to play the hero until it is pointed out why he is the only one who can be the hero. For the first time in his life he’s being asked to do the right thing, and if he doesn’t, the consequences will be far worse than if he does help. It strikes a very rough cord in him, a moment where he wants to deny that he’s emotionally attached to anyone, but knows better than to throw that part of himself away, much as he wants to. Because deep down, inwardly, letting go of that means he’s no better than the assassins or the lowlifes in the City. So with reluctance, he chooses to play the side of the good guy for once, and it’s a rare encounter for him as a whole.

Another person he cares for (even if he’s loathe to admit it) is Basso. Basso is his middle man, his “employer,” if you will, and the closest thing Garrett has to a friend. Basso is the one who usually connects Garrett with jobs around the City, and also locates some of the toughest and most impossible heists for the master thief to grab at. He’s a man the thief trusts, and that is a rare thing indeed, and one he does not abuse nor willingly state unless it’s with a client. Basso is just “that one guy” who’s a friend of everyone, and also really sleazy at the same time. It’s kind of why Garrett likes him. He’s predictable when it comes to earning coin.

Overall, the master thief is a complex and complicated man, someone who has had to survive on his own in the streets since he was a boy, in a world where it’s far easier to die than it is to live. Garrett has fought against the odds the entire way and made a name for himself doing something most people would call immoral, but it’s one he thrives and lives for all the same. He is a thief, someone guided by the challenges he can find, and the pride that comes when those challenges are accomplished. But more importantly he is a man who has a morality compass, an odd one at that, but it’s there and that’s what makes him different. And, quite frankly, he wouldn’t have it any other way. Not for all the loot in the world.

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