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synodiporia_ooc2019-09-14 05:08 pm
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Emodriver Frame Phileon: Jaunt Info
a mecha space opera Jaunt of love and war
September 20 - October 30
Earth stands accused of a terrible crime, beset by the forces of the Aurigan Empire! The greatest advantage the Earth Defense Forces have is the X-Pression Virus, which allows them to channel emotions - and their new mecha weapons drawing on it, the Emodriver Frames!
On a secret base on Phobos, AEGISCorp is putting the finishing touches on a weapon that can change the course of the war, the Emodriver Frame Phileon! The crew of the ESDF Assault Carrier Valiant and its new pilots and crew are dispatched to collect it.
Meanwhile, the Imperial Princeps and their General have gotten wind of Earth's secret weapon, and stand ready to bring down the full might of the Empire on those who would dare strike at their beloved Imperial Consort.
One way or another, the long stalemate will be over... But who benefits from this terrible war?
Find out in the thrilling continuation of Doki-Doki no Gakuen, Emodriver Frame Phileon!
SKILLS
Starship Piloting - the ability to pilot starships.
Alien Form - Allows you to take the form of the invading aliens! The Aurigans proper are blue/purple skinned space elves, but they’re an Alexandrian empire with tons of petting zoo people as second class conquered citizens. Feel free to make up subject races/species for this in addition to the examples given above.
Emo-Driver Engineering - allows you to create and maintain Emo-Driver gear, designed to work with S. Tech abilities to even greater effect.
Emo-Driver Equipment - Equipment that runs on or enhances S. Tech powers. Allows people to focus S. Tech powers through them for a greater effect, or a specific effect that's otherwise impossible, like a telekinetic railgun that "glares daggers" that inflict actual harm, or an empathic interface on a mecha.
Sci-Fi Equipment - basic bits of 'hard' science fictional equipment, from Sonic Spanners to Plasma Rifles to Hand-Held Shield Generators.
(A Specific Model of Mecha) - Congrats. You get to keep your mecha. You'll need to keep it maintained and you'll need to get it out of a really big Hammerspace to use it on a Jaunt, but the option is there. Ammo replenishes in liminal but not on a Jaunt. This only works to get mecha: no fair stuffing the entire Valiant in there. If it's an Emodriver Frame, it works with and is partially powered by S. Tech.
Hangarspace - A really big Hammerspace needed to bring planes, trains, and automobile suits with you into a Jaunt. Available as a Liminal Skill (with Hammerspace II and Liminal Power), or as a Weaponized Emotion technique.
For those Infiltrating as Aurigans, a psychic race, most Psychic Skills that are not listed as Infiltrator/Investigator or Network specific use. (You must have prerequisites in place to take Psychic skills, as usual. Aurigan psychic abilities do not grant access to the Traveler Network.)
All S. Tech Skills, and:
Weaponized Emotion - Requires either S. Tech Mastery or Emo Medi. Allows the use of military grade S. Techs, such as:
--Burning Passion - Focus anger into your strikes to deal more damage; usually manifests as blazing plasmatic auras around your fists/weapons, but doesn't need to
--Hot-Blooded - Shrug off damage through sheer bloody determination
--Eye of the Storm - Keep cool and above it all; become difficult to track
--Flash of Insight - Become aware of hostile intent before the trigger is pulled
--S. Tech Shield - Protect yourself or a friend from hostile S. Tech
--Contemptuous Dismissal - No-sell a single attack from an unworthy foe
--Tearful Strike - Channel your vengeful sorrow into uncanny accuracy
--S. Tech Hangarspace - as per Liminal Hangarspace
--AND MUCH MUCH MORE