The Powers That Be (
powersthatbe) wrote in
synodiporia_ooc2019-07-13 05:40 pm
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HER MAJESTY'S (SUMMER) HOUSE CUP: WALKABOUT INFO
a magical art (summer) school walkabout
July 19 - August 27th
At Her Majesty’s Royal Academy of the Arts (Majesty’s for short), a prestigious boarding school for Britain’s most talented (or most well connected), students learn to harness the magic of creation. In this world, art is literally magic--and magic itself is a form of art.
Although not part of the normal school calendar, for the last few years, Majesty’s has been offering a special summer session for their students--and for an extra fee, students from other schools can also study at Majesty’s during the summer session. But just because it’s only a summer session doesn’t mean that the traditions of Majesty’s will be ignored!
That’s right! It’s time for Majesty’s (Summer) House Cup! Who will win the most house points? Who will lose the most house points? And, most importantly, who will win the Final (Summer) Art Competition?
CREATIVITY MAGIC
Where does the magic come from?
At its core, this magic comes from creative energy. As such, it is the act of creation that forms all magic. So, to cast a spell, a mage might paint a painting or create a dance.
Who can do this magic?
Technically everyone, but in practice the more creative ability you have, the more aptitude you have for magic. Creativity itself can be learned, but usually those who learn magic are those who have great natural creative ability.
How do you use magic?
Magic is cast by the act of creating a thing - whether that be a painting, a sculpture, a film, or a dance.
Limitations?
While it’s the act of creating that makes magic happen, the magic is still physically tied to the things that are created. This means that spells last only as long as the thing that has been created - destroy a painting, and you destroy the spell as well. This also means that inherently transitive art forms, like dance or theatre, will only last as long as the performance itself. Additionally, only the original physical artwork holds the spell. Copies of a film will not have the magic of the original.
Also, while creativity gives power, technical skill gives focus and direction. This means that someone uncreative but skilled won’t be able to create very powerful magics, but will be very consistent and precise in their effects. Conversely, someone who is highly creative but unskilled will have lots of power, but very little ability to actually achieve their intended magic results. (This is also why creative kids often get scholarships to magical schools: they have a tendency to accidentally create wild, uncontrolled magics with their creative but unskilled doodles)
Magic can also only take place in the vicinity of the creation. You can’t dance a rain into another country - only in the area around you.
Magic schools:
The different schools of magic are, essentially, art forms. Since technical skill is required to be able to focus your magic, most people will specialise in one art form or another. Most people also learn the traditional art forms, but since ‘creativity’ is the core of magic, any kind of art can be used to create magic. This means that it is entirely possible to work magic via creative lego sculptures.
Different art forms will also have different limitations and strengths.
Perpetual Arts
Perpetual Art Forms can be used to create a thing which continues on after it has been created. As such, Perpetual Arts are used for magics that need to last. They also tend to be more powerful as pieces of magic, since they involve a focus of creative energies into one, singular object. On the downside, though, Perpetual arts can’t easily recast spells or effects; they tend to be one-off magics. Recreating the effect would require a whole new artwork, and you can’t just create a copy of the original. Perpetual Art magics can also be destroyed when the thing created is destroyed.
Perpetual Art forms include:
--Drawing
--Film and Television
--Literary arts
--Painting
--Sculpture
Some examples of magic that can be cast with perpetual arts:
--Creation of new substances and objects (i.e. draw a thing, thing now exists in the real world), which don’t necessarily need to abide by the normal laws of physics
--Transformation of objects and creatures
--Warding (with the artwork being the ‘key’ to the ward)
Performance Arts
Performance Art forms can be created to cast spells that are in effect in the moment. They last for as long as the act of creating the art lasts, and then end. They don’t tend to have the same power as Perpetual Arts, but they have the benefit of repetition; they can repeat a performance and have the same effect, without having to re-create the spell from scratch.
Performance Art forms include:
--Dance
--Mime
--Music
--Poetry
--Theatre
Some examples of magic that can be cast with performance arts:
--Healing
--Telekinesis / moving objects
--Weather manipulation