The Powers That Be (
powersthatbe) wrote in
synodiporia_ooc2019-01-09 03:45 pm
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BROCKENGARD: Walkabout Info
A Talking Animal Low Fantasy Walkabout
January 17-February 26
The abundance of fishing near the coast affords the mountain stronghold of Brockengard the rare opportunity of being a mixed community of animals: one where carnivores and herbivores live closeby to each other. But when a vessel full of strangers is shipwrecked upon the beach, the newcomers need to learn the unusual ways of the mountain before someone does something they might regret.
SKILLS
Meadow Cuisine -- The art of cooking elaborate meals using ingredients that can be foraged by intelligent animals. Think Redwall feasts.
Talking Animal Form -- Retain your animal form as an alternate form after the Jaunt. You’re a normal-sized animal, with the ability to talk the common Animal language (which the Translation Effect covers) and paws that have evolved to more easily use tools.
Adaptive Low Technology -- The ability to repurpose artifacts from a lost advanced civilization into things usable for your own technology level.
Adaptive Living -- The ability to repurpose dwelling places of larger-scale creatures than you into someplace you can live.
Animal Scholar -- Knowledge of early intelligent animal history and culture.
Herbalism -- The knowledge and ability to make herbs and plants into medicine.
Meadows Brewing -- The art of brewing high-quality alcohol using ingredients that can be foraged by intelligent animals. Again, think Redwall feasts.
Secret Stone Sense -- You possess a sixth sense for finding secret passages and other hidden places. Lets you ask a mod if there are any in any given environment.
Idiotic Word Games -- You have a talent for riddles and puzzles. Ask a mod for extra clues when you encounter one.
Plus countless other mundane medieval skills!