The Powers That Be (
powersthatbe) wrote in
synodiporia_ooc2015-07-14 08:55 pm
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Questing Country: The Next Jaunt.
Nobody knows quite how Questing Country works. Any species who are capable of lucid dreams can enter it. Six Known Worlds are connected to it - planets which may or may not remember one another in the waking world, but whose Chosen have formed alliances through Questing Country for thousands of years. The landscape changes, but the place is real - anyone who dreams of Questing Country vanishes from their bed, and wakes up with the wounds, marks, or treasures they earned there. But a few things are clear: it taps into the most powerful beliefs in the minds of sentient beings. When those beliefs are too dangerous, Questing Country births strange talking beasts who lend abilities to the young, the only people hopeful and naive enough to believe one person really can change the world - and so, they’re the only people who ever have the chance to change it.
But there’s more to Questing Country than the Champions it anoints and their dangerous lives and uncertain fates. These troublesome beliefs - they take shape, too. The Fire Mushrooms range out from the place called Nuclear Winter. Hordes of Men in Black come from Conspiracy Country. If they’re not stopped here, they gain power in the dreams of the Known Worlds… and those are only a few of the more obvious ones.
Sometimes, though, the untapped powers of Questing Country find other shapes, as well. There are unstable nodes of energy called Valences that appear only a few times a generation… and when they do, Champions and Oracles and Adversaries all fling themselves into Questing Country with wild abandon. Because every Champion has some belief they’re fighting for, some hope they want to come true… and deep in their hearts, every Champion believes that one day, if they’re strong enough and pure enough, it will. The Valence is that belief, taken shape, the hope of hopes, the power to make dreams come true in an instant… but because Champions believe they have to prove themselves worthy, well, they’re right about that, too. To gain the Valence, they first have to succeed in a series of tests, tests that will send them against their friends and allies from across the worlds...
Oona + Winnie
Oona is going to be infiltrating this time around, as I go for my first attempt at these shenanigans. She's going to be a Champion of... /vague hand gestures... idk yet. LAUGHS. BUT I wanted to play with the idea o what she could have been like if her capture and experimentation at the hands of humans had never happened. WHAT OONA COULD HAVE BEEN. Aka very into romance/love and everything that goes with it.
Champion of Hearts?? ? yer a bloodbender Oonano uh. LMAO. Someone idealistic and all about love triumphing over all. PROBABLY be a Champion of Romance now that I think about it more. No idea about her spirit animal either.("kalyn did you finalize anything before putting this plotting post up??" Listen...)
Winnie will be introing in the new liminal...thingy and this'll be her first jaunt so she's Investigating. She's going to be super-duper excited and gung-ho about it though, like she's going to be so happy you guys. This is so much fun!! Her lack of a soul will make other familiars/spirit animals really uneasy and freaked out around her, so have fun with that!! Her own spirit animal is going to be an Albino Columbian boa and it's not happy with this assignment. Much regret.
I was toying with making her a Pillar due to the keyword of RESISTANCE, but given Winnie's general happy-go-lucky "everything will turn out fine if we just try/believe hard enough" attitude, probably it'd make more sense to make her a Champion too. Champion of... Revolution/Rebellion? Change? Something to go in line with her "overthrowing the government" plotting maybe.
Flaps hands this is my first time trying to plot for a jaunt so bear with me please. Laughs....