The Powers That Be (
powersthatbe) wrote in
synodiporia_ooc2017-07-15 11:50 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Test Drive #20
Welcome to the Synodiporia Test Drive Meme! Below the cuts there are two new prompts, and here are the prompts from previous test-drives, which you’re still welcome to use in this post. When you comment, be sure you specify what prompt you want to play with, and please put up your own threadstarter—it makes for a much more friendly environment than a forest of bare toplevels! OCs are especially welcome! Please take a quick look at our Directory & familiarize yourself with the concept and setting of the game before you jump in.
Our upcoming app round runs July 16th–23rd. Our next Jaunt is Unquiet Dead, a return to the Harrogate setting a century later, where the spirits of the dead are busy haunting the living. To balance this grim setting, we’ll also have a smaller walkabout at a Dragon Hatchery, where Travelers can meet and bond with baby dragons and help keep them safe.
Prompt #53 is set in a spooky Liminal Space designed to poke Travelers in the Issues.
Prompt #54 is set in the undersea mermaid kingdom of Thalassia, in a coral city in the depths.
Prompt #53: Under a Raging Moon
Liminal Space appears to be a long-abandoned gas station, with rusty pumps and signs indicating a price in the low-cents range, but nothing about the fuel being unleaded. For Liminal Space, that’s almost frighteningly straightforward, so of course it can’t be that simple. The gas station itself is on a spit of land adjacent to an asteroid belt, with created spaces’ doors appearing on the other asteroids; creative use of liminal gravity will get Travelers from one place to the other quite easily.
But it’s not just hopping from room to room that presents difficulties. Pockets of heavy, silvery fog waft by the gas station, in front of doors, and between the asteroids, seemingly rerouting Travelers to a space that looks like a stage of some kind (theater, concert, TV soundstage, it isn’t readily apparent and could be any of them). From the direction of the audience - no matter what kind of stage this is, there must be one, beyond where the harsh spotlights turn the fog into a vision blotter - come whispers that speak to the anxieties and doubts of whoever’s currently onstage.
Fleeing to the wings will take you out of the fog and back to wherever it was you were headed, but will you think to try that alone, or stand frozen while your fears assail you?
Prompt #54: Under the Sea
The sea floor is jagged and uneven, ridges of stone piercing the silver sands, and the water is naturally dark - too far beneath the waves to allow much light from above. But that does not mean Thalassia is dark - far from it. The buildings which have grown up around the ridges are carefully sculpted towers of coral, lit with glowing anemones that perch above round windows and doors - which, underwater, are much the same thing. Phosphorescent algae swirl along the streets, making the currents of water plainly visible. The fluted coral towers are high-rises with entrances on every floor, private homes alternating with craftsmaid’s shops where shell, coral, and seaweed are worked into clothing or tools. Sharkmaids, anglermaids, and octomaids swim in grey, grim-faced patrol, and everywhere they pass the other merfolk duck their heads and sing their praise of the Empress.
Our upcoming app round runs July 16th–23rd. Our next Jaunt is Unquiet Dead, a return to the Harrogate setting a century later, where the spirits of the dead are busy haunting the living. To balance this grim setting, we’ll also have a smaller walkabout at a Dragon Hatchery, where Travelers can meet and bond with baby dragons and help keep them safe.
Prompt #53 is set in a spooky Liminal Space designed to poke Travelers in the Issues.
Prompt #54 is set in the undersea mermaid kingdom of Thalassia, in a coral city in the depths.
Prompt #53: Under a Raging Moon
Liminal Space appears to be a long-abandoned gas station, with rusty pumps and signs indicating a price in the low-cents range, but nothing about the fuel being unleaded. For Liminal Space, that’s almost frighteningly straightforward, so of course it can’t be that simple. The gas station itself is on a spit of land adjacent to an asteroid belt, with created spaces’ doors appearing on the other asteroids; creative use of liminal gravity will get Travelers from one place to the other quite easily.
But it’s not just hopping from room to room that presents difficulties. Pockets of heavy, silvery fog waft by the gas station, in front of doors, and between the asteroids, seemingly rerouting Travelers to a space that looks like a stage of some kind (theater, concert, TV soundstage, it isn’t readily apparent and could be any of them). From the direction of the audience - no matter what kind of stage this is, there must be one, beyond where the harsh spotlights turn the fog into a vision blotter - come whispers that speak to the anxieties and doubts of whoever’s currently onstage.
Fleeing to the wings will take you out of the fog and back to wherever it was you were headed, but will you think to try that alone, or stand frozen while your fears assail you?
Prompt #54: Under the Sea
The sea floor is jagged and uneven, ridges of stone piercing the silver sands, and the water is naturally dark - too far beneath the waves to allow much light from above. But that does not mean Thalassia is dark - far from it. The buildings which have grown up around the ridges are carefully sculpted towers of coral, lit with glowing anemones that perch above round windows and doors - which, underwater, are much the same thing. Phosphorescent algae swirl along the streets, making the currents of water plainly visible. The fluted coral towers are high-rises with entrances on every floor, private homes alternating with craftsmaid’s shops where shell, coral, and seaweed are worked into clothing or tools. Sharkmaids, anglermaids, and octomaids swim in grey, grim-faced patrol, and everywhere they pass the other merfolk duck their heads and sing their praise of the Empress.
Qrow Branwen | RWBY | veteran
Qrow was rather used to anxieties. His life, as it is, is a train wreck anyway, so the voices have a lot talk to him about. He seems to be chilling and listening to them.
"Yeah, and? I knew all that. Tell me something new to mope over." From his pocket he picks up a pocket flask and casually drinks from it. "Nope, that's not new either lad. Keep trying."
Trying to tell him this liminal is all his fault? He knows that. If there was a scale to tip to either ditection, his semblance likely directed it over to the worse choice. It's his charm.
#54
Kuro is a palace guard with a mermaid totem of an orca, also known as the killer whale. Not many dared to approach him when he was on duty, even if he was the most chill guard you could find, really.
This side was easier to see as he was shamelessly flirting with different maids even while on duty, winking and sweet talking with them like he had no worries.
Re: Qrow Branwen | RWBY | veteran
no subject
Well, he does feel bad, but it's about things he's mulled over several times already. It was getting old.
no subject
no subject
no subject
"Well, mayhap they could leave us alone if that is the case," he drawls.
no subject
no subject
He does acknowledge that this is probably the smartest course of action. On the other hand, there's a small part of him that wishes to hear this, to have everything he's ever thought ill of himself flung right back at him.
no subject
no subject
no subject
no subject
"You're ... Not even going to try telling them to back off or shut up or anything?"
Okay, she'd probably make them keep trying too because she has dealt with her own problems from back home before coming here if they talk about those... Not that she wants to go there at all to hear about the things they'd say what she has been doing or not doing here. She'd probably need a really strong drink before, during but also after and Korra doesn't even drink.
no subject
no subject
no subject
But speaking of seats... huh, that's a specie he hasn't seen before. "Nice dog. Or is it a polar bear?"
no subject
The dog looks friendly and calm but maybe a little tired after all that relaxing on the ground. "Oh, Naga? She is a polar bear dog. ...It's a species among other combination of species from my home world."
no subject
Well, it's not like he's a serial killer or anything like that, but he does have his fair share of things he does regret some.
"Huh. That's interesting. So her name's Naga... what's yours?" Before he takes another sip from the flask he seems to realize something. "Oh, I'm Qrow."
no subject
"Yeah, I have yet to run into another world with species like that. Oh, I'm Korra." He sure likes drinking a lot, not that Korra is judging. At least not yet, she kind of understand why one might need a drink up there. "Crow, like the birds?" Because that's easy to get wrong-ish.
no subject
Even if Korra would judge, which she might sometime consider he drinks all the time, at least Qrow would be used to it. Many of his friends do nothing but judge.
"Close, but instead of a C the first letter is Q." Even if it's said almost exactly the same way, so he won't mind being called just a crow. Ozpin does that all the time.
no subject
Well she is not judging yet but she might eventually if she sees him drinking that much all the time. Or maybe she will have a drink with him one day, who knows.
"Ohhh... So I'll just use which one I ever feel more like in the moment." Since he seems to be so fine and chill about it even when she corrects that because it is how this girl rolls.
no subject
If you ask Qrow, drinking with him is the best option out of those.
"Suit yourself. I'll likely answer to both." He pockets the flask and then turns into a crow. He flies around a circle before landing on Korra's shoulder. I just might look different.
no subject
She could drink with him though her drink would probably be non-alcoholic.
"You actually hear the difference?" Oh wow, he actually can pocket it sometimes and not drink all the time? JUST KIDDING. They both look surprised when he suddenly turns into a crow. Wow, okay, that isn't the first time for them to see someone changing into a literal animal (hello boyfriend's German Shepherd skills!) but it doesn't mean it's not surprising for the first time from anyone. Their eyes follow him, Korra looking excited and Naga looking curious while her nose keeps working on tracking his scent. "I think we'll still recognize you. Or at least she will."
At least Korra doesn't need to tell Naga to not eat him this time when Naga knows that he is a person. Though the dog is curiously raising on her back paws against Korra, who doesn't seem to have much problems with her balance either way, when the bird lands on her shoulder. Sniffing, sniffing, sniffing, new bird, what's this?? Okay well she knows what it is but...
"So, is that a skill from home or here?" Now she looks curious when she looks at the crow there.
no subject
Home. I don't have many skills from here yet. Got tossed into a dungeon before that could really happen.