Okay! Much belated, I know. In place of Pharos' danger sense, you may select one telepathic network skill. When listing this on the acquiring skills page, you can also list Summon (minor shadows) since we now have a summon skill.
As far as the invulnerability goes - being unable to die is not a dealbreaker. But invulnerability, being unable to be affected by anything, is. Whether we ignore these abilities entirely, weaken them, or find a way to redefine them is to some extent negotiable; do you have a preference?
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As far as the invulnerability goes - being unable to die is not a dealbreaker. But invulnerability, being unable to be affected by anything, is. Whether we ignore these abilities entirely, weaken them, or find a way to redefine them is to some extent negotiable; do you have a preference?