The Powers That Be ([personal profile] powersthatbe) wrote in [community profile] synodiporia_ooc2014-01-27 01:49 pm

CHARACTER RECLAIMS



From now until endgame, Synodiporia is closed to new applications.

However, players who dropped or idled characters but who do not have a behavioral strike against them may reclaim characters at any time. Dungeons and app windows are no longer necessary. Simply comment below with "I'd like to bring [character (username)] back!" And we'll take it from there.

Players already at 3 characters who wish to bring back a 4th or 5th may do so so long as they're current on AC. Players wishing to bring in characters above 5 may request special mod permission.

If you are uncertain if you qualify to reclaim, please email us at synodiporians@gmail.com and ask!
vindico_mus: (Default)

Re: Nezumi | No. 6 | AU | Unreserved (2/2)

[personal profile] vindico_mus 2015-01-03 11:33 pm (UTC)(link)
POINT OF DEPARTURE: Since he's a 'native' in the game, I've detailed his AU history for New Babylon here.

According to Nezumi’s earliest memory, his mother’s stories, their family had once lived outside the dome. They’d lived in a quiet village far removed from the large cities and their wars, under the true sky and a canopy of trees, in the serene shadow of a white-capped mountain. It was a place where technology was the exception rather than the norm until the last great nuclear war.

He always hated those stories.

Because for Nezumi, his reality has always only ever been New Babylon and the atrocities that were carried out in the name of Branch Industries, most especially by Harmonia Industries. In truth, Nezumi’s clan had once been one of the largest in New Babylon, back when it had been formed, before they’d even reached above ground – and they’d been one of the first to naturally develop mutant powers.

Most died at the hands of Harmonia ‘energy research’, but the vast majority of those remaining died in the civil war brought about by the Fire Bringers, save for a small, scattered handful – one of which was his grandfather and his young daughter. His mother, whose voice carried like an electromagnetic pulse (EMP) and was capable of shutting down entire blocks around her when focused enough.

She disappeared during the last Mutant March somewhere on L7 and hasn’t been seen or heard from since. Nezumi was around four at the time. After that, the old matriarch of their broken clan took him in. She had all traces of his true name and lineage removed from all the records, including his own memory cortex, save the ones she couldn’t reach at Branch and Harmonia. She gave him a new history and name: Kobayashi Nezumi.

From the day she took him in, to the day she died when he was sixteen, she trained him, educated him, and carefully sculpted a wholly independent, emotionally bankrupt being. Her words, her lectures and commands were engraved into his deepest memories:

”Never sigh. Never cry. Or the demons will take advantage of your weakness. Sighing makes you vulnerable, so it’s best to keep your mouth shut. Don’t let your heart fall for anyone. Trust no one inside it.”

She was the one that taught him how to hone his connection with the mice and rats of the lower levels, and ensured he had the best instructors from near god-level hackers. She was the one that never let him forget the stories passed down, generation after generation, of the things that were done to their people in the name of New Babylon… and she was the one that got him involved with the remnants of the Fire Bringers, of whom hold his tenuous alliance.

Now, he does what he must to get whatever ‘ins’ he can get with the upper levels, all in the hopes of bringing them down. He makes enough hacking to support himself on Level 4, but works for the twins at the HostWorld, and has for the past two years, both as a host, a sometimes hacker, and a spy on his fellow workers for the twins, though he reports directly to Kaoru.

Due to his diligent efforts of attending school all the way through high school, he’s managed to catch the eye of the scholarship board at Harmonia and has received a full-ride sponsorship to UNB from them, which he started this last term with a dual major of Bio-engineering and English Literature. The irony that they’re the ones paying for his education, just so he can find a way to tear them down from the inside, is one he relished with absolute delight.

He’s currently living in his mentor’s old apartment on Level 4 - which is nothing more than a small loft-style apartment crammed full of old books and texts (Many of which are in various states of ‘damaged’ from the acid water before they were retrieved from the remains of the Level 2 Library). These books have been collected and passed down in secret for generations and Nezumi... doesn’t share them willingly.

ABILITIES: He’s a survivor with a photographic memory - he can fist fight down and dirty with the worst of the street rats from the lower levels and specializes in close combat knife fighting... if he fights at all. But he can also spin escape plans on the fly given the fact that he’d rather slip away and survive another day, than fight someone for what is probably a pointless reason to start with. He has a heightened sense of his surroundings, a sixth sense that detects dangerous situations enough for him to beat a hasty retreat before things get life-threatening... usually.

As a descendant of one of the first families to develop mutant powers, Nezumi has a few unique ones of his own. The first being that he’s capable of commanding and controlling mice and rats with his thoughts, an animalistic form of telepathy, though he’s more prone to use this ability to communicate with them like companions than anything.

The second being his voice. Or more specifically, his singing voice, which is capable of either hypnotizing his target, calming them, or evoking other strong emotional responses from them. And more importantly, if focused enough, he can emit a frequency to disrupt the normal function of vital organs so that his voice can give them that final push over the edge - he can help them die.

Nezumi is quite competent with technological engineering. He specializes in building small, miniature AI mice that have a ‘living’ skin complete with heat sensor. These mice can be used to track people or items, or for audio/visual surveillance, or to create 3D imagery of secured locations, thus he’s a Level 16 Hacker and makes the majority of his contacts for hacking jobs through his mice.

No one’s ever met him in person, at least not while he’s working as the hacker known as VC-103221.

INVENTORY; 3 live mice, 2 mechanical ones, a switcblade, synthetic leather jacket, his clothes, a wallet, a 9mm with one clip in the firearm and 2 in his cargo pockets, his neuro-implant (inactive unless they're in a world where the tech is similar), and two flat-space technology blades that can extend to either the front or the back, ( similar to the ones linked, only they're attached to vambraces on his forearms instead of full arm cybernetics).

ANYTHING ELSE WE SHOULD KNOW? He has three mice that are his companions: Cravat (the tan one), Hamlet (The white one), and Tsukiyo (the black one). They’re descendants of a breed that had been native to the village that Nezumi’s clan had been from, way back when, and have a higher than normal intelligence. They can understand human speech to some degree and while they have no ability to articulate responses to anyone else, Nezumi can communicate with them quite easily. He can use them to deliver messages via encrypted messages in a small digital capsule they carry in their mouth.

Unlike these three, he has two miniature AI mice that he uses to go where it would be otherwise difficult or impossible for him to go. Both of these are small, pale gray mice with dull red eyes in contrast to his living companions, whom all have grape-colored eyes. The first one is used for surveillance and is capable of audio and visual recording as well as transmitting his own voice either as is or through a voice disguiser when needed. The second he uses as both a guide when setting up deals or to track a person’s location for... whatever reason. This one is equipped with a miniature 3D imaging system that can show maps and directions of anything from a street path to a building schematic.

S A M P L E S;
FIRST PERSON:
Canon: Previous time in Syn
AU: Only one, because the comm was nearly all in prose...

THIRD PERSON: His previous time here in Syn, Previous NB game thread 1 and 2, to show how the tech worksto show AU voice.
morbirdinterest: all art by Moa unless otherwise stated (Default)

[personal profile] morbirdinterest 2015-01-04 04:32 am (UTC)(link)
5thchild: PM me if any icon is yours (Default)

Kaworu Nagisa (Tabris) || Neon Genesis Evangelion || Not reserved

[personal profile] 5thchild 2015-01-04 11:54 am (UTC)(link)
skjalf: (Default)

elizabeth of york | the white queen | previous game au

[personal profile] skjalf 2015-01-05 09:55 am (UTC)(link)
5thchild: PM me if any icon is yours (Default)

Re: Kaworu Nagisa (Tabris) || Neon Genesis Evangelion || Not reserved

[personal profile] 5thchild 2015-01-06 10:18 pm (UTC)(link)
He is at level 3, currently. I'll add this skill and link proof in the Acquired Skills page (=

I also have a quick question! Would Kaworu's ability to penetrate someone's mind be capped as well?
skjalf: (♕ The hall-fires flung red as my hair)

[personal profile] skjalf 2015-01-07 12:52 am (UTC)(link)
RE: the note! That is all perfectly fine with me. c: Thank you!
morbirdinterest: (> chemists do it periodically)

[personal profile] morbirdinterest 2015-01-07 03:27 am (UTC)(link)
The "magic words" in his power list refers to a metafictional device that only appears in the Bad Boys' Love route that I'm taking Shuu from. The maker of Hatoful Boyfriend, Moa, is well-known as a gamer, and the "magic words" are her way of alluding to two other well-known mystery series, Ace Attorney and Umineko no Naku Koro ni.

In both canons, the colored words serve as a metafictional device that signals something important about the highlighted phrase to the reader. In Ace Attorney, the orange words signal some significant clue/phrase. In Umineko, red words signal a statement that is factually true. In the BBL route the orange and red words are basically used in the manner I just described to help clue the reader in on stuff that's happening*.

The "magic words" don't seem to be sensed by characters ICly. In past games I have played the "magic words" thing as a skill that can be gained/lost like his first aid skills, since other players treated them in the same way. When I last played Shuu in Syn, I ignored it, since as a metafictional device that is only ambiguously perceptible by characters ICly, it's hard to deploy unless players are in on what's happening. I just put it on his profile for completion purposes, since...it is a thing he does and uses in canon.

To sum up: The "magic words" are metafictional devices that Moa uses to allude to other well-known mystery canons. Depending on the game I was playing Shuu in, I've treated them as having an effect which can be perceived by characters ICly or have ignored it entirely. In my previous Syn run with Shuu, I ignored the power though I kept it listed for completion purposes.


*The use of red words gets more complicated in Umimeko but I won't get into it here since a) I'm not 100% canon familiar and b) beyond the "factually true" part, none of that applies Shuu. However, if you'd like THE FULL DETAILS on how "red truth" works in Umineko, I point you to this Beatrice player's write-up.
likethelight: (.83)

Re: Allen Walker | D.Gray-man

[personal profile] likethelight 2015-01-07 10:37 am (UTC)(link)
Thank you! :D

One small clarification, or rather question about something that could be kinda neat-- for Sensory Livestreaming as his replacement for his left eyesight, since it's specifically that eye could the power be he could only show what he sees out of that eye instead of both?

</stupid small details that tickle me>
fridgeninja: (Default)

[personal profile] fridgeninja 2015-01-07 10:18 pm (UTC)(link)
Okay! Much belated, I know. In place of Pharos' danger sense, you may select one telepathic network skill. When listing this on the acquiring skills page, you can also list Summon (minor shadows) since we now have a summon skill.

As far as the invulnerability goes - being unable to die is not a dealbreaker. But invulnerability, being unable to be affected by anything, is. Whether we ignore these abilities entirely, weaken them, or find a way to redefine them is to some extent negotiable; do you have a preference?
darkhourdear: (Pharos [Watching from the shadows])

[personal profile] darkhourdear 2015-01-08 12:19 am (UTC)(link)
Ok! Should I put that telepathic skill/the summon one in a comment on that acquiring skills page and link this as reference?

I don't really have a preference, no, which probably makes things harder. XD What kind of affected are we talking about, specifically?
amadine: (Default)

Sabetha Belacoros | Gentleman Bastard Sequence | Re-app

[personal profile] amadine 2015-01-08 04:36 am (UTC)(link)