The Powers That Be ([personal profile] powersthatbe) wrote in [community profile] synodiporia_ooc 2019-11-27 02:42 am (UTC)

SPIRE-SPECIFIC POWERS

Factor
A Factor, while kything, may automatically use Psychic Computer with everyone in kythelink. Factors do not face the normal limitations on Pinning - a Factor always knows the direction of every city-sized psychic presence within a hundred miles, and may use the precision elements of pinning at a distance of twenty miles. They may detect and interact normally with anyone Tripping. A Factor may correctly solve any single math problem at a time that they have seen solved in error - including, for example, “how much force will it take with this bow I’m holding to hit a stationary target four hundred feet away?” But not “if this running warrior is varying speed and direction as they charge me, how much force will it take to shoot them three seconds from now?” Factors must see the calculation fail first - which makes others regard them as withdrawn and arrogant. Factors tend not to see the percentage in correcting that perception.

Katador
A kything, enraged katador is immune to pain, fatigue and reaving, and may burn psi while kything. In place of a teke-shield, a katador may automatically staunch their own wounds with telekinesis. This does not prevent damaged muscles or organs from failing, but it does stop blood loss. Katadors deliberately cultivate a short fuse - there’s no such thing as a katador who keeps their cool under pressure or in the face of a slight or insult.

Nector
A Nector may Teke to disintegrate chemically stable matter at a rate of one pound per second. All living matter has ongoing chemical reactions, and cannot be targeted by a Nector’s ability. A Nector burning flesh may separate acidic and alkaline elements in what they’re breaking down, creating caustic chemical dusts and vapors, or may allow the friction of the dissolution to transfer heat or friction along the surface of the dissolving substance. Nectors using these abilities together can precipitate a large number of nasty chemical reactions, but are also among the best blacksmiths in the Fallen World. Nectors’ abilities run on adrenaline, and as a result Nectors are very high-strung. Unlike Katadors, fear and anxiety are as likely as rage. Startled Nectors tend to reflexively dissolve objects near them. Nectors are considered to be capricious and unpredictable, and in a world where nothing is wasted, their ability to turn objects to dust is both frightening and disgusting.

Magnator
Kything Magnators can combine telekinetic power by powers of two rather than linear progression. (Two Magnators can lift four times as much, three can lift eight times as much, etc). A Magnator can burn flesh to produce electrical energy roughly equivalent to Liminal Energy, and can use a chemical battery as a source of power to burn from. Admitting to being a Magnator outside of Lodestar is often an invitation for a lynch mob to form, as the Magnators of the Umbrian Protectorate used their skills to power nationwide utilities with dreampushers, but brainwashed those dreampushers with right-think to believe in self-sacrifice and the Magnators’ fitness to rule. Magnators’ tendency to burn flesh means they’re likely to be scarred and undermuscled, and they often have shortened lifespans.

Genitor
Genitors may Tell, Pin, and Kythe with animals, plants, and fungi. While kything with a non-sapient life form, they may burn flesh to generate energy for that life form. Most Genitors cultivate dormant fungal colonies within their own bodies, and may use them as bio-weapons in self-defense. They are not immune to damage from such activated bioweapons, although they can end ongoing damage by deactivating them again. A Genitor who has seen combat frequently very often has compromised lungs, muscle capacity, or even brain damage from repeated exposure to active bioweapons - but Gentiors make food, and so they’re the most revered adepts in the Vale.

Vocator
Vocators are not limited by single-target restrictions on their psionic skills. They may divide their power and attention between as many as four targets at once. Vocators with reaving skill can force a kythe on others, and use Psychic Stun, Psychic Spear, Psychic Hypocognition, and Sensory Deprivation on those they’re kything with. Vocators have a poor sense of individuality, and often take on the emotions of others around them, even when not Telling or Kything. Vocators aren’t really ditzy - they just get confused about where they stop and you begin.

Cleritor
Cleritors remember ages past. While more Cleritors know how to shade than any other type of Vale adept, that isn’t how. Cleritors can choose to kythe only physically, or only mentally. A Cleritor kything mentally with a dying individual may choose to retain up to six memories of that individual, or store those memories in unprimed crystal. A Cleritor kything physically with a wounded individual can share physical health equally, sharing injuries - but Cleritors generally deny having such a power, because their purpose is not to risk their lives in healing, but to gather the secret knowledge of generations past. Skilled Cleritors may even be able to read memory off fresh corpses. Kything with the dying is a deeply disturbing experience. Cleritors tend to be morbid, depressed, and old beyond their years. Living around psychically active crystal also makes them seem placid and muted in their reactions, for fear of activating unprimed crystals. Cleritors have one other notable power - they can kythe while in Astral form, meaning they can be mentally present at a battle while physically distant.

Cabalist
Nobody except Cabalists knows how Cabalist skills work or what the limits and drawbacks of Cabalist skills are. For more information on how exactly Cabalists do, see here; the mods recommend only reading this if you’re considering playing one.

The common perception of Cabalists is that they possess no manners and no boundaries or sense of privacy, shamelessly asking any question, transgressing any rule of manners. This perception is, of course, one hundred percent correct.

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