As is traditional with walkabouts, the bulk of the action should be player-driven, with mod-provided mingles going up at the beginning and end of the jaunt window.
First mingle: Arrival, briefing, and exploratory forays into the nightmare-infested island. Final mingle: Finding the source of the nightmares and dealing with it, as well as any related aftermath.
CALENDAR
First mingle: Arrival, briefing, and exploratory forays into the nightmare-infested island.
Final mingle: Finding the source of the nightmares and dealing with it, as well as any related aftermath.